Modding: Small Tutorial, Questions, Answers, my Modd
Let's Modd!
from
GalCiv2 Forums
Hello!
I watch the "Modding Forum " SInce a couple of. Time have to say that there are more Questions then answers.
More Problems then Solutions. So I try to bring some help and points into the Modding-Forum.
And I suggest that all the "I Request a Modd"-Topics get a "Subforum" because they don't really help. Sorry guys, but the best way you get your modd is start it yourself!
So I start with my "Small Tutorial" here.
So what you need to modify this game is:
1. An Editor to edit the *.XML-files (The Editor of you Windows is good enough!)
2. A Porgramm to convert, design and resize Pictures, like Adobe Photoshop, Paint Shop,...
3. A 3d Programm to create *.x-file 3d-Models
Some useful tools:
1. Conv3ds
Description : Ths littl tool is very small (only a *.exe of 100KB. Use it if you have 3modles with the Extension *.3ds that you like
to convert to *.x-files
How to use?: Save the Exe in the root of you c:\-Drive (or another one if you like). Also put the 3ds model in the root of you drive. The Klick the "Start-Button" of you windows, then in "run" and type in:
C:\Conv3ds.exe -m <3dmodelname>.3ds
<3dmodelname> is the PLACEHOLDER of course, you have to type in the right name of your 3dmodel!
Where to get? Use google! There are enough sources The Tool is free!
For Converting an watching *.bik-files
2. RAD Video Tools form "Bink and Smacker"
Description: It's a tool to watch and modify *.bik-moviefiles. You can also convert *.avi-files into *.bik-files.
Where to get? Again: Use google! Also this tool is free!
Important: BEFORE you modify ANY file. Create a "Backup-directory" and save them there.
NOTE: In my experiences I don't use the MOD-folder because I have no clue how to make my changes work there.
and YES I have activated the "Use Mod"-Option ind the Option-Menue!
So I make the chnages right at the "original-folders". Maybe my way is a bit difficult, but it works!
Some basic knowledge:
Every File that belongs to a certain species has a certain "shortcut", like S0 or S1.
So if you like to find out which number belongs to which species there is an easy way:
Go in the directory: GalCiv2\Gfx\Race
Then Open the RaceImage-Pictures with you PhotoShop or any Programm you want to use for it.
Example: You open the file RacImage00.png You see the face of the human leader, that you know from the "Race selecting Menue". So you know 0 or 00 is for the Species Terran.
If you open RaceImage01.png you will see the face of the Drengin leader, so you know if you see a fiule that starts with S01 or S1 it belongs to the Drengins. I hope it's clear now.
NOTE: I tried modding with the english-version of the game (Version 1.0x) so I can't if there are differences to other language-versions.
Now let's start with some modding:
Important before you start: Don't forget: save the original files in your "backup-directory" before you start! should always ne the first step nefor you touch them!
Let' have the Terran Alliance removes with some other species.
So what we need is to replace the following files
Trade_Race0_Neutral.png (found in directory Gfx)
RaceImage00.png (found in directory Gfx\Race)
RaceLogo00.png (found in directory Gfx\Race)
The files which you want to use as replacements must havbe the same names! And maybe you must resize them.
If you like to know what size you need open the original file and chek it's size. With Adobe Photoshop you can do it
klicking the pictuire with the right mousebutton. With other programms,... I don't know, so check the help file or read the manual!
So now it's time remove some bik-files.
Why? Because if you don't do it you will still see the face of that Terran-leader!
But if you have some own files that you like zo use, rename them and replace them and repalce them, just as you did with the pictures.
And don't forget to save the original files before you do that! It's always the same step! I don't say it again!
So which files did I mean?
Replace or remove:
every bik-file that starts with 0_ (found in GalCiv2\Movies)
There must be 4 files of them.
So now our Leader has a new face, our Race a new Logo, what else do we need?
I think you are not happy with the description of the rae, the technologies and other stuff.
So in the directory: GalCiv2\Data\English
You find a file called: RaceConfig.xml
You find the Lines:
I think the lines are pretty self-explaining. You cann change Name of Race and leader, Name of the Homeworl, the description, the color, the abbiloties and start technologies.
If you don't know the numbers to the colors you like, start the game and try it with a race at the option "apperence".
If you found the colors you like write the down and then you change them in the lines you see above
By the way: HULLColor(Ingame) Is BASEColor in the file!!!
In the fileMapRaceInfo.xml (found in GalCiv2\Data\English)
There some other lines you shpuld edit:
Also self-explaining.
So the Race is fully changed, happy? NO?!?! Oh,... you want to change the stile of the Homeworld?
O.k. here we go:
In the Directory: GalCiv2\Data\English
You find the file: CustomPlanets.XML
Open it with the editor and you find some lines like:
I watch the "Modding Forum " SInce a couple of. Time have to say that there are more Questions then answers.
More Problems then Solutions. So I try to bring some help and points into the Modding-Forum.
And I suggest that all the "I Request a Modd"-Topics get a "Subforum" because they don't really help. Sorry guys, but the best way you get your modd is start it yourself!
So I start with my "Small Tutorial" here.
So what you need to modify this game is:
1. An Editor to edit the *.XML-files (The Editor of you Windows is good enough!)
2. A Porgramm to convert, design and resize Pictures, like Adobe Photoshop, Paint Shop,...
3. A 3d Programm to create *.x-file 3d-Models
Some useful tools:
1. Conv3ds
Description : Ths littl tool is very small (only a *.exe of 100KB. Use it if you have 3modles with the Extension *.3ds that you like
to convert to *.x-files
How to use?: Save the Exe in the root of you c:\-Drive (or another one if you like). Also put the 3ds model in the root of you drive. The Klick the "Start-Button" of you windows, then in "run" and type in:
C:\Conv3ds.exe -m <3dmodelname>.3ds
<3dmodelname> is the PLACEHOLDER of course, you have to type in the right name of your 3dmodel!
Where to get? Use google! There are enough sources The Tool is free!

For Converting an watching *.bik-files
2. RAD Video Tools form "Bink and Smacker"
Description: It's a tool to watch and modify *.bik-moviefiles. You can also convert *.avi-files into *.bik-files.
Where to get? Again: Use google! Also this tool is free!
Important: BEFORE you modify ANY file. Create a "Backup-directory" and save them there.
NOTE: In my experiences I don't use the MOD-folder because I have no clue how to make my changes work there.
and YES I have activated the "Use Mod"-Option ind the Option-Menue!

So I make the chnages right at the "original-folders". Maybe my way is a bit difficult, but it works!
Some basic knowledge:
Every File that belongs to a certain species has a certain "shortcut", like S0 or S1.
So if you like to find out which number belongs to which species there is an easy way:
Go in the directory: GalCiv2\Gfx\Race
Then Open the RaceImage-Pictures with you PhotoShop or any Programm you want to use for it.
Example: You open the file RacImage00.png You see the face of the human leader, that you know from the "Race selecting Menue". So you know 0 or 00 is for the Species Terran.
If you open RaceImage01.png you will see the face of the Drengin leader, so you know if you see a fiule that starts with S01 or S1 it belongs to the Drengins. I hope it's clear now.

NOTE: I tried modding with the english-version of the game (Version 1.0x) so I can't if there are differences to other language-versions.
Now let's start with some modding:
Important before you start: Don't forget: save the original files in your "backup-directory" before you start! should always ne the first step nefor you touch them!
Let' have the Terran Alliance removes with some other species.
So what we need is to replace the following files
Trade_Race0_Neutral.png (found in directory Gfx)
RaceImage00.png (found in directory Gfx\Race)
RaceLogo00.png (found in directory Gfx\Race)
The files which you want to use as replacements must havbe the same names! And maybe you must resize them.
If you like to know what size you need open the original file and chek it's size. With Adobe Photoshop you can do it
klicking the pictuire with the right mousebutton. With other programms,... I don't know, so check the help file or read the manual!

So now it's time remove some bik-files.
Why? Because if you don't do it you will still see the face of that Terran-leader!
But if you have some own files that you like zo use, rename them and replace them and repalce them, just as you did with the pictures.
And don't forget to save the original files before you do that! It's always the same step! I don't say it again!

So which files did I mean?
Replace or remove:
every bik-file that starts with 0_ (found in GalCiv2\Movies)
There must be 4 files of them.
So now our Leader has a new face, our Race a new Logo, what else do we need?
I think you are not happy with the description of the rae, the technologies and other stuff.
So in the directory: GalCiv2\Data\English
You find a file called: RaceConfig.xml
You find the Lines:
I think the lines are pretty self-explaining. You cann change Name of Race and leader, Name of the Homeworl, the description, the color, the abbiloties and start technologies.
If you don't know the numbers to the colors you like, start the game and try it with a race at the option "apperence".
If you found the colors you like write the down and then you change them in the lines you see above
By the way: HULLColor(Ingame) Is BASEColor in the file!!!
In the fileMapRaceInfo.xml (found in GalCiv2\Data\English)
There some other lines you shpuld edit:
Also self-explaining.

So the Race is fully changed, happy? NO?!?! Oh,... you want to change the stile of the Homeworld?
O.k. here we go:
In the Directory: GalCiv2\Data\English
You find the file: CustomPlanets.XML
Open it with the editor and you find some lines like:



"Marc" has bought himself GalCiv2.
Oh yes, oh yes, oh yes... This is just what I was hopeing someone would do!!!