[quote=Citizen Vorlone] @Galactic Ambassador
I make it as you it described, by me go it.
Sorry,I have not the knowledge over 3ds max, I have it only over to try found out.
Have you a 3d viewer,to example 3d explorer ?Load the model which you convert in the viewer.View whether the texture are indicated.
First of all you succsess is really great!

But I don't come along with you Instructions.
First I am a bit confused because you wrote you are using 3ds max (version 7)
And know it seems like everything happened by incident and you can't reproduce it?
So I don't know what the program "3d Explorer" has to du with your instruction?
Well, what need is like a "Instruction for dummies". With every stupid step.
Also what the model you use must be. So maybe some 3dmodels are unusable?
So on this Webpage:
Link
Is a Fighter/Ship called hornet, you could help me much if you try your instruction with that ship and tell me if it worked or not. And PLEASE with a detailed instruction
What I miss sometimes in this Moddingforum is more support from users for/to users.
Someone has discovered something and posts: "Here I have done it!"
But he doesn't explain how he/she did it or gives only a very poor description.
And replies if somone posts: "I have problem with reproducing your solution" Is alos very poor and almost like "I don't care!" Not only in my case, also by other users. As you can read I am not the only one who has problems following your instructions and putting textures on a 3dmodel
So when I posted my modd (Wing Commander https://forums.galciv2.com/?ForumID=348&AID=106733)I also included a small "beginner tutorial" for it.
So it doesn't matter and shouldn't matter if someone creates a Star Trek modd, a Star Wars modd or a Wing Commander modd, we should support ech other.