Do you like new ship design policy introduced in latest upgrade that in case you select "upgrade" removes all the "items" from she ship except hulls and visuals ?
Well I started this thread because personally I DO NOT like it.
It is an improvment over buggy "Remove" button but it's not good either.
The reasons "why" is simple :
- Some "things" removed are also act as visuals (engines, weapons,..) and after autoremoving them its demn hard to place them back especially if you have a lot of "visuals" details around.
- It's a bit hard to keep track on what was before , before hitting "upgrade" now I have to remember or/and write down what I had before.
So I think this solution is NOT GOOD. It is acceptable as a temporal solution if permanent one require a lot of time from developers but it's not good one to keep !
I believe developers here thinked more about people designing nice looking ship then on gamers.
Now about what thigs I think we need in ship designer module :
1. Behavior simular as it was before the .x010 patch but with WORKING normaly "remove" button.
2. Clicking on component installed should open on the relevant "tab" on left (like clicking on "Laser V" installed thould open weapons etc...
3. Pressing on "Clear" button should ask if you want to remove everything or left the hule/visuals.
4. "Create ship from Template" should be added where it should start ship designer with some ship preloaded including base design.
5. Have 2 "sliders" one with ship "visuals" and another with "working parts" - this will make things easier for everyone.
This would sitisfy me and most of the GAMERS, not just people that love only create grat looking ships, I think.
Any comments ?