I'm using windows XP pro, running the game full screen at 1024x768 resolution, same as my desktop which is set at 32 bit color.
Running gal civ 2 ver 1.0X.010
Most of these I'm not sure if they are mistakes in the stats on the item, or mistakes in the description, or both. Some might be just simple typos.
Battlestations II starbase module
Battle Stations II is correct in the description when you build a module (adds +2 to attack in all fields to a starbase). BUT after its added when you double click a starbase and look at the list of components, it now says +12 to attack under battlestations II, and the total attack is shown for starbase as +15 (from only battlestations components). If (as seems to be the case in Battlestations I) it is counting each +2 in each category, then it should show a total of +6 (+2 and +2 and +2). Battlestations I shows as +3 in the list, so that seems to be how thats being shown. So if thats the way its being counting I should have +3 (for Battlestations I) and +6 (BS II) for total of +9.
I dont know if this is a display bug only, if if you really get +12 from battlestations II in an actual battle.
Battlestations III starbase module
Battle Stations III is correct in the description when you build a module (adds +4 to attack in all fields to a starbase). BUT after its added when you double click a starbase and look at the list of components, it now says +24 to attack under battlestations II, and the total attack is shown for starbase as +39 (from only battlestations components). If (as seems to be the case in Battlestations I) it is counting each +4 in each category, then it should show a total of +12 (+4 and +4 and +4). Battlestations I shows as +3 in the list, so that seems to be how thats being shown. So if thats the way its being counting I should have +3 (from BS I) +6 (from BS II, see above), and +12 (from BS III) for total of +21.
I dont know if this is a display bug only, if if you really get +24 from battlestations II in an actual battle.
Battlestations IV starbase module
Edit: A patch fixed BSIV's name (previously it was called BSIII so there were two BSIII's availible). However, the quirk mentioned below is still present.
Oddly enough, you can actually build BS IV onto a starbase without or before building battlestations III. It lets you choose both Battlestations III and Battlestations IV options at once. This is most likely left over from from BSIV previously being mistakenly listed as an additional BS III.
Battle Stations IV is correct in the description when you build a module (adds +6 to attack in all fields to a starbase). BUT after its added when you double click a starbase and look at the list of components, it now says +36 to attack under battlestations II, and the total attack is shown for starbase as +75 (from only battlestations components). If (as seems to be the case in Battlestations I) it is counting each +6 in each category, then it should show a total of +18 (+6 and +6 and +6). Battlestations I shows as +3 in the list, so that seems to be how thats being shown. So if thats the way its being counting I should have +3 (from BS I) +6 (from BS II, see above), and +12 (from BS III) and +16 (from BS IV) for total of +37.
I dont know if this is a display bug only, if if you really get +24 from battlestations II in an actual battle.
Galactic Showcase facility
Galactic Showcase galactic achievement says that it "improves influence"
in the 1 line description in the list. Yet both the detailed description and the bonus list
show that it improves Diplomacy.
Protection Fields starbase module
Protection Fields starbase module for military starbase says defense assist defense +1 for all ships when building, but in description after being built it says +4 ship defense. This should probably be +3
When you adjust the parameters for a race when starting a game at the political party selection screen, the WAR PARTY has a mistake. It says in description that it gives you a 50% bonus to hitpoints and yet the actual numbers shown say +25 to hitpoints.
Each level of laser keeps saying its cheaper in the description of the screen that pops up when you receive the tech, but they are all the same cost. It reduces only the size.
Secret Police Center facility
Secret Police Center description (both 1 line description in list and detailed description on left when selected) says it improves approval, but the stat list shows it improves morale.
I think these stats (approval and morale) are the same. Maybe change
description to "improves happiness" instead to be consistant with most of the other happiness/moral improval improvements?