brycej

brycej

Joined Member # 646947
174 Posts 329 Replies 15,884 Reputation

I played an entire game on the first 1.7 beta without any significant problems. Last night on the new beta, about half way through the game on a huge galaxy, tough, 2 AIs, the game slowed way down in a hurry. I saved the game and rebooted. This took a long time even after I had quit the game (this part happens a lot). After rebooting, I tried to load the last saved game. It crashed. I tried two auto-saves and they crashed. A save I had done an hour earlier di

0 Replies 1,004 Views

Also, anyone notice that survey ships go to find anomalies that you CANNOT see? I've noticed that there are some anomalies I can't see at all on the main screen--but I do see on the mini-map if you zoom in enough. I then take my survey ship and either scroll around the main map til the text for the anomaly appears or right clip on the mini-map and have the survey ship go there. Perhaps the anomalies on the main map might be visible if I zoomed

71 Replies 91,565 Views

I've played a full game of the beta. No crashes. Me and 2 AIs on a huge map. I once had a glitch where a ship would move only one square and then it would shift to another ship. Restarting the game and reloading where I left off fixed that.

5 Replies 2,086 Views

Hmm...My last post didn't seem to take. When I tried to archive DA 1.61, I got DA 1.50.127 which is the same number as the last DL I archived--1.50.127. I got this through "Archive Application--Selected Module." So this didn't seem to work. Tonight I download the new beta. I archived 1.70[b].003 with Arch Application--Download and Archive" and this time I got the right archive. 1.70[b].003. Archiving the "Selected Module" didn't work but archiving wi

4 Replies 2,583 Views

New beta 1.7 is out. I would like to try it and archive it. You can right click to archive it. But after it is done, if you want to look at the archived games, it says 1.5. I have tried this several times with the same results. You get 1.5 (or so it says) rather than 1.61. I want to archive 1.61. BTW I would like to Stardock to allow all of us who have purchased the games to have access to all versions of the game.

4 Replies 2,583 Views

After you build some factories (and that is what ultimately wins the game--production), you have to concentrate on the economy while you are doing the colony rush. This means you still need research buildings so that you can get quickly from trade centers to stock exchanges. Improve your morale buildings. Improve your govt to ultimately to star federation. Early in the game research the survey function and go out looking for anomalies with money. I usually have 4 out looking for stu

64 Replies 47,479 Views

I am in a game in which the two AI outvoted me to have a "neutral ground pact." It said it was permanent and would prevent enemy warships from entering the territory of others. The only victory condition is a military victory. Does this nerf the entire game? Or, are there ways around it? Or maybe I don't understand it? I hope I don't restart the game.

3 Replies 3,388 Views

Big games have always slowed down near the end. But in my current game it got terrible. Even with a new reboot, the game would load (take forever) and getting the colony button to work would take forever. After I would quit the game, my computer would move like molasses. I didn't know whether it was computer or the game. I finally deleted DA and reinstalled it. The last two days have been good but I don't whether it will stay that way. I play on huge ga

8 Replies 5,126 Views

Sometime I'm going to have to get a new computer. Thinking about getting a dell. Need a video card. Often they only allow Nvidia cards. Seen earlier postings about problems. May have been the Nvidia drivers. Has this been sorted out or are there still problems? I'd like to wait til Vista comes out with SP1. Or til it goes away. I guess it won't.

6 Replies 5,131 Views

Does the spore ships get used up like troop ships going to take over planets? Or can you use them over again? I actually think troop ships should not be used up. But should be allowed to go to a friendly planet to reload. But not a big deal.

6 Replies 3,991 Views

I've seen mention of them. Don't know what they do? Or, how to get them. Are they race or tech or super-ability related?

6 Replies 3,991 Views

I tend to use the super-ability SuperHive which allows to build factories quickly and on the cheap (90 bc for a basic factory). This allows me to expand quickly but it also puts a quick drain on my economy. To combat that, I have use most of my intitial technology in building toward stock exchange, star federation, and morale builders. Also go looking for anomalies that bring in money (they aren't as lucrative) as in DL. Sometimes I gotten close to 0 in money. I have tur

10 Replies 5,273 Views

In the last DA game I played, I was going against two AI on intelligent in a huge galaxy. When I entered the Yor territory, all of my different ships were slowed down 3 pc per turn instead of their normal 8-11--depending on the ship. At first I thought it was a bug. But now I suspect there is a way to do this to your opponent. It took mopping up the Yor forever. Is it a bug or a feature? If the latter, how is it done?

1 Replies 2,178 Views

One of the options for a military victory should relate to how much agony a player must go through in mopping up. So far I have only had a few AI surrender before losing their last planet. In the game of Empire Deluxe and its later version EDIE and EDEE, you can set the victory conditions. I think an option should be available where the AI will surrender if has lost 75-90% of its maximum planets (or population, whatever). The more choices the happier we will be--I think.<

41 Replies 15,734 Views

Usually when I have seen this bug, the intelligence (er, intellence) is set to "fool." If you play the game a while without realizing it and figure how much time you spent, you feel like a fool. The game tells the intelligence level once you meet the ai. I think the game should show this "in-game" from the beginning. I usually like to have everyone spread out and so that it takes a while before meeting them. Of course the tipoff is their colored blob never expands.

21 Replies 11,341 Views

I've seen the gibberish a bunch of times--particularly during the day. Later it would work fine. I doubt if it is IE6. I assumed the Stardock people were fiddling or their server was having problems.

14 Replies 4,482 Views

I used Ctrl-N to get a good spread of opponents. I don't want to be blocked in. Ideally the AIs and I are at different edges of my huge universe. I have had the brain-dead AI problem. You usually can tell that the AI is not spreading out at all. A lot of wasted time. I can't be sure if this works all the time but if you get a map that you like, the hit Alt-Tab and go look at the debug.err file under the Dark Avatar directory. Remember not to look at a similar file for

21 Replies 11,341 Views

Super Hive is a real huge advantage. Basic factories come in 1 to 2 moves. Can buy them for 90 bc rather than 438. Of course there is a downside. If you go too wild, you still can get into economic trouble. Since I play neutral, I rarely get attacked at the beginning. I pretty much start with 4 basic factories and then do the planet rush. On the tech side, you have to spend much of their time building the economy--building stock exchanges, morale builders,

8 Replies 9,346 Views

It used to be with DL that when I would create a new ship, that ship would show up in later games. This doesn't seem to be happening in DA. I check the "save the template" box and it seems to make no difference.

4 Replies 2,920 Views