V1m

V1m

Joined Member # 619959
2 Posts 415 Replies 4,304 Reputation

Well, I'm not so sure. SimCity was very popular, and SimGalacticEmpire might be too! Seriously though, there are many of us who get off on building. Another example might be Society. It sounds like combat will be a VERY small part of that game. -Cauldyth Hmmm a mod where all the weapon and defence techs cost 10x the normal RPs m

81 Replies 40,346 Views

And multiplayer is already in the coding just a few bugs to work around like what happens when 4 ships attack the same spot? Wow, really? Damb, that should make a few people happy... can you give us any info on what type of multiplayer...?

81 Replies 40,346 Views

I'm happy with a copy protection system that doesn't punish me for buying the game. Stardock's system suits me quite well. In fact I'm surprised that they don't rent it out to small games developers looking for a good delivery system.

31 Replies 23,540 Views

But DA is a for-money expansion. IIRC, the devs have already said that there will be a 1.4, but that 1.4 will be the last patch. I agree with one of the other posters who said that the damage should be a bell-curve, so that 1-12 damage would be: 0-6 + 1-6 I'd also like to see more work on the AI's handling of military strategy & planning.

8 Replies 4,217 Views

kblore... you missed my point. WHo is s1genocide... that frogboy makes a unique post addressing his concerns?? do you get it? how is he different then any of us.... we paid same as him, but only negative posts get addressed??? I am confused here. Hmmmm... maybe he raised some points that frogboy thought were worth addressing? Since the

81 Replies 40,346 Views

What was in Civ3 PTW? Multiplayer Modes: Includes Turn-Based and Simultaneous game types and appearing for the first time in a Civilization game, a Turn-less mode. Provides full TCP-IP/LAN, Hotseat and Play be Email support. Multiplayer games: Face off against the best Civilization players worldwide with fast-paced multiplayer games like Elimination, Domination

81 Replies 40,346 Views

No you shouln't, because your production spending should be at 100% all of the time. Well, in the interval between war being declared on me and enemy ships actually appearing, I usually ramp my research way up...

13 Replies 8,319 Views

Officially you can't. There is no multiplayer in GalCiv2. I'm told there is a kind of way to do this within the cheat-mode, but I have never tried it.

6 Replies 2,741 Views

Does the AI ever surrender to you if you're at war with it? Yes, I have had this happen when I was strong in ships but had no transports; I stripped the arceans of all their warships and had all of their planets within sensor range of at least one fleet. They surrendered 12 planets to me.

14 Replies 12,622 Views

Finally someone from Stardock has stated publicly that the core ships designs are poor! Um, this has been said many times by the games designers. Who has ever denied it? They don't use any miniaturisation whatsover, for a start.

21 Replies 8,573 Views