admiralWillyWilber

admiralWillyWilber

Joined Member # 3604084
52 Posts 665 Replies 2,108 Reputation

I came up with a really insane programmig idea assuming the computers Ai is on your Ram or can be blocked from accesing the Ram and assuming U know how to program I like C but U could use comething prodigy ir the like C# would be really efficient this isn't common knowledge but they use an assembler not a compiler An assembler converts code to bianary only assembly and C does this bianary is the native language of all computers a compiler is the next best thing it converts code to a langu

9 Replies 12,511 Views

Well thanks for the mod I did leave U a message their but u said wouldn't work on another forum I did realise yesturday [atoence is a problem but I did check out the advanced charging stalk and u only have a morale of %60 I think I just need to get used of playing things differently I also thought of what u said of morale plus farming it would take 4 not 2 stalks on yout average worlds instead of 2 to reach a planet of 8 billiion to 20 billion I have noticed things r really stable but slo

29 Replies 53,612 Views
Reply to Yor in Ideas

Thanks I will try this mod

2 Replies 6,356 Views

Well I havn't modded but I have customised races the best way I've found the Korath to be is even better tha n the Torians is put all the points into morale economics and then population growth with a generic Ai this actually causes them to do better expansion than the Torians with almost as much research as the Thalans. If U can control the Ai can U get them to stop trading away planets another annoying thing they do is after they get planetary improvements they automatically upgrade

298 Replies 924,288 Views

My question is what would u like to see in a patch for the game. I would suggest that the Yor needs a patch

1 Replies 5,391 Views

I've noticed Stardock instead of making a new Galactic civilizations game they have tried to replace that with a new game. The problem is they have tried to classify Galactic civilizations as a role playing game or tried to come out with real time stradegy instead but the problem is that Gakactic civilizations is a tech researching turn based space stradegy game not a fantasy role playing game I would like to hear your ideas for a new tech researching turn based space stradegy game that s

0 Replies 4,551 Views
Yor in Ideas

My question does the Yor needs fixing in a mod, patch, and or a new game. If it doesn't need fixing canU explain how they r at least average or better. f they do need fixing how. be cimprehensive.

2 Replies 6,356 Views

I would like to hear everyones idea on Galactic civilizations 3 on how u think the new game should be remember that it should at least be an improvement on Galactic civilizations 3 be able to compete with the other turn based tech researching stratedegy games

28 Replies 32,197 Views

I want to open this thread sp they can fix the Jagged Knife and the other events like that like the order so can U post your ideas

0 Replies 4,533 Views

Well I would like to hear from everyone who plays the Yor to find the best way to play.

0 Replies 5,566 Views

Why don't U just change their Ai to Krynn Generic Torian or Terran so the Ai will make more ships. Or U could just mod to make things different U could change the Korath giving him a Generic Ai maxed out morale economy and the rest in population growth also if U customise opponents they will expand better though the Ai don't know how to play the Yor If u can't sell the Ai ships just give it to them if u r talking about the minor races u can change that in the editor

7 Replies 13,220 Views

I want to see a comparison of the Yor vs. your favorite species please post here for debates for or against the Yor

5 Replies 11,384 Views

[quote who="marigoldran" reply="3" id="3392277"] Build farms on your border planets and increase population to like 16 billion with super-breeder. They can try to invade, but they'll fail. Even if they control the space around the planet, if the pop is high enough, the AI has to pay a huge price to capture it. And even if they manage to invade a planet, who cares? If you can influence-flip 3 planets for every 1 planet they capture, you're getting ah

5 Replies 14,147 Views

Can U give the Jagged knife a generic Ai this would probably cause them to start fixing the really big empire

9 Replies 12,511 Views

Hey I have a post that is what is a good stradegy for the Yor I posted this because I can't make the Tech stradegy work satisfactory I would like to go back to playing the Yor can U post there also and help me out

29 Replies 53,612 Views

[quote who="Gaunathor" reply="22" id="3402500"] Granted, the Yor are pretty unique in that regard. However, I still don't understand why you called them "broken". Using the word "broken" implies, that the Yor don't work at all, which isn't the case, in my opinion. Quoting michaelwhittaker, reply 20we do get 2 specialised wonders Two? I already mentioned the DEM, but what is the other one? r Hyper computers new or is it only a Yor trade goo

29 Replies 53,612 Views

Only having an empire of 5 planets concern me. R u playing on a small map. If u r thats cool since I don't play on small maps, and don't have any idea on this. But if u r not playing on a small map. Then u r doing something wrong. Hope u r not making the mistake of self suficient economies. Some people freak out if they can't have a production of %100. The truth is the game requires this. This is the way that your population grows. It does appear that u r

9 Replies 15,478 Views

Going back to he original question versus the responce what. I would ask them have U ever played a game in the middle of a war and forgot to save and replayed part of the game again I have. I've seen what has happened when U invade with massive troop transports advanced troop transports attacking with 3 transports in a fleet or 1 multiple troop mods on 1 ship I would also ask them a question if they pay attention to the invasion screen instead of watching the stats while they

4 Replies 9,360 Views

[quote who="Maiden666" reply="6" id="3394285"] having a high MMR is pretty much the safest thing to victory. But you sacrifice some production for it, and that production could maybe be used elsewere. Now that really depends on the map. Something a lot of people have forgotten is that if u build infastructure on your planets that may actually cost u in production right now and probably cause an economic wall sooner, but they r forgetting later when your product

7 Replies 10,247 Views

[quote who="Gaunathor" reply="18" id="3401890"] Since when are the Yor broken? Sure, their economy is a bit more difficult than that of the other races, and they don't have as many GAs or SPs, but that hardly makes them broken.[/quote] Well I'm playing the Yor again. When I first started playing Da and later Dl I really found I liked the Yor minurization and the Ion drive and the Super Isolationists. When I started playing Toa I couldn't fi

29 Replies 53,612 Views

That never ocured I never new that population count never affected trade. U r basically right about a low population count except when the population count is 1 to 4 where the population count can become 16 through teraforming this should be taken into account remember if u build right u can increase the population to 20 billion this is a concern unless yur the Dominion of Korx this was covered earlier in the post if U have more than 20 billion u will need a morale bonus of 800 pe

26 Replies 38,251 Views

Hey Gunathor can U answer my post on the Yor about research about N+1 that requires a lot of tech points only workable later in the game as far a colonizing planets in the early game u get 4 tp per planet u colonize there is no such thing as a pq 3 or 4 through terraforming 16 pq my question is which is better what u got now or a average of a pq 16 on your planets again we r talking about the early game but because of terrafotming this should be considered even if u couldn't build structu

15 Replies 70,110 Views