Sound great, but the names not that great in my opion.
Megajames75
You all seem to forget, one it's not finished, two its a way to show improvement graphics.
I reckon that even when Not-Master-Of-Magic is release we should keep calling it Not-Master-Of-Magic for the hell of it. Or better still the devs should call it Not-Master-Of-Magic, or at least keep the codename as Not-Master-Of-Magic.
dun, Dun, DuN...DUN!!!
I think that after TA the devs need to run a on line marketing thing of some of the games websites like gamespot, or ign. Or just try to get the message out on what a great game it is.
Odd, can you give any more details?
in a later exp pack, or gal civ III, they will hopefully make ship combat much more large scale (100's of fighters), and more realistic, however this would be a major upheaval.
PC market is bigger, the mouse and keyboard are by far the best controls for TBS/RTS's.
Quite a few programs do this, I also agree it would work very well in Gal Civ II.
Cheats work fine for me, what are you doing?
I had the Arcean's surrender to their bitter enemies, the Yor.
For TA esters it is 10x as hard, as we really see how different the races are.
Look around the Beta Report area, it's full or complaints,like it should be. But I just wanted to say again what I think of TA so far, with the new beta. I could repeat what has been said in the marketing posts, but you can read that their, and it's all true. But the real thing I wanted to talk about is how deep the game now is. Ta is meant to change the races from different pictures with different abilities. To races with their own trees, improvements... With the new race, the
The main part of Spore are the editors, they are all basically the same editor. They have taken 5 years to perfect. The editors are a game in themselves, useless it becomes easy to does, a spore like editor would be expensive and time consuming to do. But if by the time Gal Civ III come out it is easy to make. Why not!
If you search by class wont all the uninhabitable planets (class 0) be at the bottom.
[quote] I'll let you guys come up with your own conclusions., but let's just say we weren't making the Improvements extra-detailed for the sake [B]if [/B]the icons [/quote] I think you mean "of". Now would I be on the right path if my conclusion was that we will see the deve
I do like the interspace warp links idea.
No, they are unbalanced (Obviously) so playing would basically be instant win. They need the air of being so evil and powerful that they are out of reach. I have though of if before but I like it how it is.
A one on one battle. Or a war?
No, he is right we get no say in how the game is developed. Oh, and call me when the head of another game company will speak to me. I'm busy talking to Brad.
I don't think so, except for coloney and transport, but it's a good idea.
They do need to be a major race.
Yep, I had the same for upgrading a Yor transport ship. Hope it's fixed for next beta.
TA will keep DA's system, but will give the option to use a spy on a civilization directly.