hey look a see through planet

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i had to share this see through ta planet with everyone.
3,537 views 13 replies
Reply #2 Top
Ah, so it's not just me! I noticed this a while back too. I've only seen it once though, and restarting the game corrected the problem.

The problem isn't that it's invisible, is that all the polygon normals in the game become flipped, for some reason  :NOTSURE:.
Reply #3 Top

Do you know if there was a battle at this planet? 

There is an option "Show Orbiting Ship In Planet In Normal and Quick Battles" that is on by default.

When this option is on, the planet will become invisble when the planet is attacked so you can see the orbiting ship inside of it.  It looks like it got stuck on "invisible" mode.

Does this happen often?  Is it reproducible?  If it reproduces, please let us know steps to reproduce it.  Then try unchecking the option mentioned above and repeat the steps.  See if happens again.  Let us know what happens.

Thanks.

Reply #4 Top
Do you know if there was a battle at this planet?
End of quote


no battle

Does this happen often?
End of quote


this is the only time i noticed it.


i was trying to deal with the disappearing turn button and zoomed in close to notice the planet and took the screen shot.
Reply #5 Top
Hey CC, like danielost, i've only seen this once, and it cleared after restarting the game. There was no battle (i'm familier with that effect), for me it happened after i created a game, went to the main menu, and started a new one with e different race (this is not reproducible). All of the polygon normals in the game were flipped, not just the planets, all the ships, stars, planets, etc... And they were all "stuck" that way, even when starting new games. However, as i said restarting the game corrected the issue. I did make a savegame to try and 'save' the problem, but upon loading the savegame, there was no problem. *shrugs*
Reply #6 Top

daniellost, did you experience a problem like LogicSequence, where the ship normals look reversed?

I'm unable to tell from the screenshot what the ships look like.  If it happens again, please look at the ships as well and try to get a screen shot with them.

Also, could you both please post your debug.err files, so I can look at your system configurations?

Thank you.

Reply #7 Top
daniellost, did you experience a problem like LogicSequence, where the ship normals look reversed?
End of quote


no ships looked normal
Reply #8 Top
Debug Message: Version v1.80f Twilight of the Arnor beta 3b last updated on: Thu Dec 6 11:50:39 2007
Debug Message: Checking DX Version.
Debug Message: *********DXDiag info follows.*********
System Info
Time: 12/11/2007, 22:50:31
DirectX Version: DirectX 10
Machine Name: DANIELOST-PC
Operating System: Windows Vistaâ„¢ Home Premium (6.0, Build 6000) (6000.vista_gdr.071009-1548)
Languages: English (Regional Setting: English)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: AMD Athlon(tm) 64 X2 Dual Core Processor 3600+ (2 CPUs), ~1.9GHz
Physical Memory: 4094MB RAM
Page File: 1437MB used, 6903MB available
Windows Dir: C:\Windows


Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: NVIDIA GeForce 7300 LE
Manufacturer: NVIDIA
Chip Type: GeForce 7300 LE
DAC Type: Integrated RAMDAC
Key Device: Enum\PCI\VEN_10DE&DEV_01D1&SUBSYS_03451462&REV_A1
Display Memory: 256 MB
Current Display Mode: 1024 x 768 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Max Resolution:
Driver Name: nvd3dum,nvd3dumx.dll,nvwgf2um,nvwgf2umx.dll
Driver Version: 7.15.0011.6375
Driver Date: 10/4/2007 17:14:00
DirectX Acceleration Enabled: Yes



Sound info
Sound device 1:
Description: Digital Audio Interface (SB Audigy)
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1102&DEV_0007&SUBSYS_100A1102&REV_00
Manufacturer ID: 1
Product ID: 100
Driver Name: P17.sys
Provider: CREATIVE
Driver Version: 5.12.0001.2001
Driver Date: 2/5/2007 08:49:20
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0

Sound device 1:
Description: Digital Output Device (SPDIF) (High Definition Audio Device)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_11D4&DEV_1986&SUBSYS_1043818F&REV_1005
Manufacturer ID: 1
Product ID: 100
Driver Name: HdAudio.sys
Provider: Microsoft
Driver Version: 6.00.5840.16387
Driver Date: 11/1/2006 23:28:10
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0

Sound device 1:
Description: Speakers (SB Audigy)
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: PCI\VEN_1102&DEV_0007&SUBSYS_100A1102&REV_00
Manufacturer ID: 1
Product ID: 100
Driver Name: P17.sys
Provider: CREATIVE
Driver Version: 5.12.0001.2001
Driver Date: 2/5/2007 08:49:20
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0



Debug Message: *********END dxdiag info.*********
Debug Message: Entering WinMain
Debug Message: ******* Starting Game Shell *******
Debug Message: Preparing to change display settings.
Debug Message: Using hardware vertex processing
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Debug Message: Game Resolution: 1024 x 768
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Debug Message: D3DPRESENT_INTERVAL_IMMEDIATE
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Debug Message: Bit Depth: 32 bit.
Debug Message: *********Checking D3DDevice Caps***********************
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Debug Message: Border size reported as 6 by 26
Debug Message: RGB in format 6:6:6, Masks reported as ff0000:ff00:ff
Debug Message: Now windowed.
Debug Message: Shell initialization complete
Debug Message: GalCiv2 is activated.
Debug Message: ***** Initializing Game *****
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Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\KHSM-DA\Data\Anomalies\*.xml
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Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\KHSM-DA\Data\UPIssues\*.xml
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Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\KHSM-DA\Data\StarbaseModules\*.xml
Debug Message: WARNING: Starbase module: Devastation Beam could not find tech requirement: Subspace Ripper in galaxy tech list - Using no tech requirement.
Debug Message: Reading Star Names
Debug Message: Reading Star Names... Done
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Debug Message: Killing threads.
Debug Message: Kiling civs.
Debug Message: Killing ships.
Debug Message: Killing rallypoints.
Debug Message: Killing misc objects.
Debug Message: Killing stars.
Debug Message: Killing anomalies.
Debug Message: Killing asteroid fields.
Debug Message: Killing asteroid field mining bases.
Debug Message: Killing space resources.
Debug Message: Killing colonies and planets.
Debug Message: killing scenario.
Debug Message: Clearing Turn Event Log
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: Loading Custom Map
Debug Message: Loading Data Defs
Debug Message: Clear data definitions.
Debug Message: Killing ship styles:
Debug Message: Loading TechDefs
Debug Message: Max num techs: 449
Debug Message: Loading ImprovementDB
Debug Message: Loading Component Defs
Debug Message: Loading ShipTypes
Debug Message: Loading ShipTemplates
Debug Message: Loading ParsedHardpoints
Debug Message: Loading AnomalyTypes
Debug Message: Loading RandomEvents
Debug Message: Loading UPIssues
Debug Message: Loading ResourceTypes
Debug Message: Loading InvasionTactics
Debug Message: Loading SBmodules
Debug Message: Loading PoliticalParties
Debug Message: Loading Planet Types
Debug Message: Loading Star Types
Debug Message: Loading AFMBModules
Debug Message: Loading ShipStyles
Debug Message: Loading TechTrees
Debug Message: Loading TechTreeDefs
Debug Message: Loading Game
Debug Message: Loading: Game mode is normal.
Debug Message: Loading Galaxy
Debug Message: Game started in version v1.80f Twilight of the Arnor beta 3b
Debug Message: Using mod Generic
Debug Message: Mod description: Kryo's Hull System Mod for Dark Avatar
Debug Message: Sectors across: 22 x 22
Debug Message: Loading FOW Map
Debug Message: Loading ZOC Map
Debug Message: Loading Planets
Debug Message: Loading Stars
Debug Message: Loading Anomalies
Debug Message: Loading Resources
Debug Message: Loading AsteroidFields
Debug Message: Loading AFMiningBases
Debug Message: Loading Civs
Debug Message: Loading Colonies
Debug Message: Loading RallyPoints
Debug Message: Loading Ships
Debug Message: Loading Fleets
Debug Message: Loading Turn Event Log
Debug Message: Loading Treaties
Debug Message: Loading ENDGALAXYDATA
Debug Message: Updating ZOC.
Debug Message: UIBeginGame called with g_ulLocalPlayerID = 0
Debug Message: UIBeginGameHelper: New Game Started
Debug Message: UIBeginGameHelper: Mods are Enabled
Debug Message: ***Attacker Terran Alliance has courage bonus 0
***Defender Torian Confederation has courage bonus 6.
Debug Message: Destroying ship Torian Defender M7 v2 3450. Orbiting: 1
Debug Message: Was Orbiting: Theta Iota II
Debug Message: WM_CLOSE message received.
Debug Message: GameUninitialize start
Debug Message: Killing Galaxy
Debug Message: Killing threads.
Debug Message: Kiling civs.
Debug Message: Killing ships.
Debug Message: Killing rallypoints.
Debug Message: Killing misc objects.
Debug Message: Killing stars.
Debug Message: Killing anomalies.
Debug Message: Killing asteroid fields.
Debug Message: Killing asteroid field mining bases.
Debug Message: Killing space resources.
Debug Message: Killing colonies and planets.
Debug Message: killing scenario.
Debug Message: Clearing Turn Event Log
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: Clear data definitions.
Debug Message: Killing ship styles:
Debug Message: Killing Galaxy: Completed
Debug Message: Shutting down sound system.
Debug Message: Clearing sound and music handles.
Debug Message: Desplay_Scroll_Small_Tab.png not cleared 2 counts left.
Debug Message: TextFiledBack.png not cleared 1 counts left.
Debug Message: WorkAreaBack.png not cleared 1 counts left.
Debug Message: GameUninitialize end
Debug Message: Device not cleared. 5770 counts left.
Debug Message: D3D not cleared. 1 counts left.
Debug Message: Destroying Window.
Debug Message: Main Shell terminating normally
Reply #9 Top
Here you go CC :)

Debug Message: Version v1.80f Twilight of the Arnor beta 3b last updated on: Thu Dec 6 11:50:39 2007
Debug Message: Checking DX Version.
Debug Message: *********DXDiag info follows.*********
System Info
Time: 12/10/2007, 19:40:43
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Machine Name: COMMAND
Operating System: Windows XP Professional x64 Edition (5.2, Build 3790) Service Pack 2 (3790.srv03_sp2_gdr.070321-2337)
Languages: English (Regional Setting: English)
System Manufacturer: ASUSTEK COMPUTER INC
System Model: P5W DH Deluxe
BIOS: Default System BIOS
Processor: Intel(R) Core(TM)2 CPU 6700 @ 2.66GHz (2 CPUs), ~3.33GHz
Physical Memory: 4094MB RAM
Page File: 575MB used, 5319MB available
Windows Dir: C:\WINDOWS


Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: NVIDIA GeForce 7900 GTX
Manufacturer: NVIDIA
Chip Type: GeForce 7900 GTX
DAC Type: Integrated RAMDAC
Key Device: Enum\PCI\VEN_10DE&DEV_0290&SUBSYS_040D10DE&REV_A1
Display Memory: 512.0 MB
Current Display Mode: 1680 x 1050 (32 bit) (60Hz)
Monitor Name: SyncMaster 2220WM/G22PW/220WM(Digital)
Monitor Max Resolution: 1680,1050
Driver Name: nv4_disp.dll
Driver Version: 6.14.0011.6375
Driver Date: 10/4/2007 17:14:00
DirectX Acceleration Enabled: Yes

Display device 2:
Device Name: \\.\DISPLAY2
Card Name: NVIDIA GeForce 7900 GTX
Manufacturer: NVIDIA
Chip Type: GeForce 7900 GTX
DAC Type: Integrated RAMDAC
Key Device: Enum\PCI\VEN_10DE&DEV_0290&SUBSYS_040D10DE&REV_A1
Display Memory: 512.0 MB
Current Display Mode: 1680 x 1050 (32 bit) (60Hz)
Monitor Name: SyncMaster 2220WM/G22PW/220WM(Digital)
Monitor Max Resolution: 1680,1050
Driver Name: nv4_disp.dll
Driver Version: 6.14.0011.6375
Driver Date: 10/4/2007 17:14:00
DirectX Acceleration Enabled: Yes



Sound info
Sound device 1:
Description: SB X-Fi Audio [9C00]
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1102&DEV_0005&SUBSYS_00211102&REV_00
Manufacturer ID: 1
Product ID: 100
Driver Name: ctaud2k.sys
Provider: Creative
Driver Version: 5.12.0001.1187
Driver Date: 8/17/2007 12:18:28
Type: WDM
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0



Debug Message: *********END dxdiag info.*********
Debug Message: Entering WinMain
Debug Message: ******* Starting Game Shell *******
Debug Message: Preparing to change display settings.
Debug Message: Using hardware vertex processing
Debug Message: Using multilsample setting: D3DMULTISAMPLE_4_SAMPLES
Debug Message: Attempting to create D3DDevice at resolution 1680 x 1050, Windowed: 1, Multisample: 4
Debug Message: Game Resolution: 1680 x 1050
Debug Message: Running in windowed mode.
Debug Message: HAL (hw vp): NVIDIA GeForce 7900 GTX
Debug Message: D3DPRESENT_INTERVAL_IMMEDIATE
Debug Message: Refresh rate: 0
Debug Message: Bit Depth: 32 bit.
Debug Message: *********Checking D3DDevice Caps***********************
Debug Message: A full-color cursor is supported in hardware at high resolution modes.
Debug Message: Border size reported as 6 by 43
Debug Message: RGB in format 6:6:6, Masks reported as ff0000:ff00:ff
Debug Message: Now windowed.
Debug Message: Shell initialization complete
Debug Message: GalCiv2 is activated.
Debug Message: ***** Initializing Game *****
Debug Message: Timer Frequency is 0 b30d6700
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\./Data/ShipTemplates/\*.shipcfg
Debug Message: No files found matching mask ./Data/ShipTemplates/\*.shipcfg
Debug Message: No files found matching mask C:\Documents and Settings\************\My Documents\My Games\GC2TwilightArnor\shiptemplates\*.shipcfg
Debug Message: Initializing sound card.
Debug Message: initailizing bink
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\DarkAvatar\Movies\techs\*.bik
Debug Message: No files found matching mask Movies\techs\*.bik
Debug Message: No files found matching mask Gfx\Tutorials\*.bik
Debug Message: No files found matching mask C:\Documents and Settings\************\My Documents\My Games\GC2TwilightArnor\Gfx\Movies\*.bik
Debug Message: No string tables in C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\Default/Data/*.str
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\Default\Movies\*.bik
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\Default\Movies\techs\*.bik
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\Default\Gfx\Race\*.png
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\Default\Screens\*.dxpack
Debug Message: No files found matching mask Music\*.mp3
Debug Message: No files found matching mask C:\Documents and Settings\************\My Documents\My Games\GC2TwilightArnor\sfx\*.wav
Debug Message: No files found matching mask C:\Documents and Settings\************\My Documents\My Games\GC2TwilightArnor\Music\*.mp3
Debug Message: No files found matching mask C:\Documents and Settings\************\My Documents\My Games\GC2TwilightArnor\Event Music\*.mp3
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\Default\sfx\*.wav
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\Default\Music\*.mp3
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\Default\Event Music\*.mp3
Debug Message: Create setup screens.
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: Set mouse.
Debug Message: Set update timer.
Debug Message: No files found matching mask ./Data/\*.xml
Debug Message: Clear data definitions.
Debug Message: Killing ship styles:
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\Default\Data\Techs\*.xml
Debug Message: Could not find tech ability tag InfluenceAbility
Debug Message: Could not find tech ability tag InfluenceAbility
Debug Message: Could not find tech ability tag InfluenceAbility
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\Default\Data\TechTrees\*.xml
Debug Message: Cannot find tech requirement ArtificalGravity for tech InterstellarConstruction
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\Default\Data\ShipComponents\*.xml
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\Default\Data\ShipDefs\*.xml
Debug Message: No files found matching mask ./Data/ShipTemplates/\*.xml
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\Default\Data\ShipTemplates\*.xml
Debug Message: No files found matching mask C:\Documents and Settings\************\My Documents\My Games\GC2TwilightArnor\shiptemplates\*.xml
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2./Data/English/\ShipStyles\*.xml
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\Default\Data\ShipStyles\*.xml
Debug Message: No files found matching mask C:\Documents and Settings\************\My Documents\My Games\GC2TwilightArnor\ShipStyles\*.xml
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\DarkAvatar./Data/\FleetFormations\*.fleet
Debug Message: No files found matching mask ./Data/\FleetFormations\*.fleet
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\Default\Data\FleetFormations\*.fleet
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\Default\Data\CustomPlanets\*.xml
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\DarkAvatar\Gfx\Planets\C0*.png
Debug Message: No files found matching mask Gfx\Planets\C0*.png
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\Default\Data\PlanetImprovements\*.xml
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\Default\Data\TerrainColorSchemes\*.xml
Debug Message: No files found matching mask gfx/Terrain/1SideN*.png
Debug Message: No files found matching mask gfx/Terrain/1SideE*.png
Debug Message: No files found matching mask gfx/Terrain/1SideS*.png
Debug Message: No files found matching mask gfx/Terrain/1SideW*.png
Debug Message: No files found matching mask gfx/Terrain/2SideN*.png
Debug Message: No files found matching mask gfx/Terrain/2SideE*.png
Debug Message: No files found matching mask gfx/Terrain/2SideS*.png
Debug Message: No files found matching mask gfx/Terrain/2SideW*.png
Debug Message: No files found matching mask gfx/Terrain/3SideN*.png
Debug Message: No files found matching mask gfx/Terrain/3SideE*.png
Debug Message: No files found matching mask gfx/Terrain/3SideS*.png
Debug Message: No files found matching mask gfx/Terrain/3SideW*.png
Debug Message: No files found matching mask gfx/Terrain/4SideN*.png
Debug Message: No files found matching mask gfx/Terrain/4SideE*.png
Debug Message: No files found matching mask gfx/Terrain/4SideS*.png
Debug Message: No files found matching mask gfx/Terrain/4SideW*.png
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/1SideN*.png
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/1SideE*.png
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/1SideS*.png
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/1SideW*.png
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/2SideN*.png
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/2SideE*.png
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/2SideS*.png
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/2SideW*.png
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/3SideN*.png
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/3SideE*.png
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/3SideS*.png
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/3SideW*.png
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/4SideN*.png
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/4SideE*.png
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/4SideS*.png
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\DarkAvatar/gfx/Terrain/4SideW*.png
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\Default/gfx/Terrain/1SideN*.png
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\Default/gfx/Terrain/1SideE*.png
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\Default/gfx/Terrain/1SideS*.png
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\Default/gfx/Terrain/1SideW*.png
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\Default/gfx/Terrain/2SideN*.png
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\Default/gfx/Terrain/2SideE*.png
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\Default/gfx/Terrain/2SideS*.png
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\Default/gfx/Terrain/2SideW*.png
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\Default/gfx/Terrain/3SideN*.png
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\Default/gfx/Terrain/3SideE*.png
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\Default/gfx/Terrain/3SideS*.png
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\Default/gfx/Terrain/3SideW*.png
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\Default/gfx/Terrain/4SideN*.png
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\Default/gfx/Terrain/4SideE*.png
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\Default/gfx/Terrain/4SideS*.png
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\Default/gfx/Terrain/4SideW*.png
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\Default\Data\PlanetDescriptions\*.xml
Debug Message: No files found matching mask C:\Documents and Settings\************\My Documents\My Games\GC2TwilightArnor\ships\*BLANKStarbaseLarge

2*.shipcfg
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\./Data/ShipTemplates/\*.shipcfg
Debug Message: No files found matching mask ./Data/ShipTemplates/\*.shipcfg
Debug Message: No files found matching mask C:\Documents and Settings\************\My Documents\My Games\GC2TwilightArnor\shiptemplates\*.shipcfg
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\Default\Data\ShipCfg\\*.shipcfg
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\Default\Data\ShipTemplates\\*.shipcfg
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\Default\Data\Anomalies\*.xml
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\Default\Data\Events\*.xml
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\Default\Data\UPIssues\*.xml
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\Default\Data\Invasions\*.xml
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\Default\Data\PoliticalParties\*.xml
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\Default\Data\StarTypes\*.xml
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\Default\Data\StarbaseModules\*.xml
Debug Message: WARNING: Starbase module: Devastation Beam could not find tech requirement: Subspace Ripper in galaxy tech list - Using no tech

requirement.
Debug Message: Reading Star Names
Debug Message: Reading Star Names... Done
Debug Message: No files found matching mask C:\Program Files

(x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\Default\Data\AsteroidFieldMiningBaseModules\*.xml
Debug Message: No files found matching mask ./Data/English/Tutorials/*.xml
Debug Message: GalaxyWnd: Cannot find OBJID Scenaro_MoreDetails_FText
Debug Message: GalaxyWnd: Cannot find OBJID Scenaro_Details_FormattedText
Debug Message: GalaxyWnd: Cannot find OBJID Scenaro_Ascension_Checkbox
Debug Message: CustomPersonalityWnd: Cannot find OBJID Personality_Special_Title
Debug Message: CustomPersonalityWnd: Cannot find OBJID Personality_Special_Disctiption_Spinner_Back
Debug Message: CustomPersonalityWnd: Cannot find OBJID Personality_Special_Disctiption_Title
Debug Error: CustomShipStyleWnd: Unknown edit field ShipList_List_Entry type: CustomListEntry
Debug Error: CustomShipStyleWnd: Unknown edit field ShipList_Avalible_List_Entry type: CustomListEntry
Debug Message: Creating Galaxy
Debug Message: Killing threads.
Debug Message: Kiling civs.
Debug Message: Killing ships.
Debug Message: Killing rallypoints.
Debug Message: Killing misc objects.
Debug Message: Killing stars.
Debug Message: Killing anomalies.
Debug Message: Killing asteroid fields.
Debug Message: Killing asteroid field mining bases.
Debug Message: Killing space resources.
Debug Message: Killing colonies and planets.
Debug Message: killing scenario.
Debug Message: Clearing Turn Event Log
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: Using mod Generic
Debug Message: Mod description: This is a generic mods folder for casual mods.
Debug Message: Star Frequency: 2 Max Num Stars: 68
Debug Message: Planet Frequency: 4 Max Num Planets: 272
Debug Message: Galaxy Size Set: 8 x 8
Debug Message: Creating Random Map
Debug Message: Creating Random Map... Stars
Debug Message: Star Density: Loose clusters.
Debug Message: Number of Unplaced Stars: 0.
Debug Message: Creating Random Map... Planets
Debug Message: Total planets placed: 65
Debug Message: Creating Random Map... Anomalies
Debug Message: Num Anomalies: 300
Debug Message: Creating Random Map... Resources
Debug Message: Creating Random Map... Done
Debug Message: Distributing bonuses on planets...
Debug Message: No files found matching mask C:\Program Files (x86)\Stardock\TotalGaming\GalCiv2\Twilight\Mods\Default\Data\CustomRaces\*.xml
Debug Message: Creating Random Map... Asteroid Fields
Debug Message: Setting Game Options
Debug Message: Creating Civs
Debug Message: Terran Alliance: Intellence -> 40
Debug Message: Krynn Consulate: Intellence -> 40
Debug Message: Drengin Empire: Intellence -> 40
Debug Message: Yor Collective: Intellence -> 40
Debug Message: Korath Clan: Intellence -> 40
Debug Message: Torian Confederation: Intellence -> 40
Debug Message: Iconian Refuge: Intellence -> 40
Debug Message: Arcean Empire: Intellence -> 40
Debug Message: Creating Civs... Done
Debug Message: Updating ZOC.
Debug Message: Creating 2 minor races
Debug Message: Creating ships...
Debug Message: Updating ZOC.
Debug Message: Galaxy Create... Done
Debug Message: UIBeginGame called with g_ulLocalPlayerID = 0
Debug Message: UIBeginGameHelper: New Game Started
Debug Message: UIBeginGameHelper: Mods are Enabled
Debug Message: Paulos (17): Researching: Galactic Warfare
Debug Message: Snathi (20): Researching: Galactic Warfare
Debug Message: CHEAT WARNING: Can't cheat if not looking at the main map.
Debug Message: Updating ZOC.
Debug Message: setting size 16 x 0
Debug Message: setting size 16 x 0
Debug Message: setting size 16 x 0
Debug Message: OptionsWnd: Quit Btn
Debug Message: Posting WM_CLOSE message.
Debug Message: WM_CLOSE message received.
Debug Message: GameUninitialize start
Debug Message: Killing Galaxy
Debug Message: Killing threads.
Debug Message: Kiling civs.
Debug Message: Killing ships.
Debug Message: Killing rallypoints.
Debug Message: Killing misc objects.
Debug Message: Killing stars.
Debug Message: Killing anomalies.
Debug Message: Killing asteroid fields.
Debug Message: Killing asteroid field mining bases.
Debug Message: Killing space resources.
Debug Message: Killing colonies and planets.
Debug Message: killing scenario.
Debug Message: Clearing Turn Event Log
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: Clear data definitions.
Debug Message: Killing ship styles:
Debug Message: Killing Galaxy: Completed
Debug Message: Shutting down sound system.
Debug Message: Clearing sound and music handles.
Debug Message: Desplay_Scroll_Small_Tab.png not cleared 2 counts left.
Debug Message: TextFiledBack.png not cleared 1 counts left.
Debug Message: WorkAreaBack.png not cleared 1 counts left.
Debug Message: GameUninitialize end
Debug Message: Device not cleared. 4 counts left.
Debug Message: D3D not cleared. 1 counts left.
Debug Message: Destroying Window.
Debug Message: Main Shell terminating normally
End of quote
Reply #10 Top
Kay, this may sound tricky to some... but the above "flaw" is exactly the kinda thing i'm working on for the CoSH mod; one of the races is the Fantastic Four and, as some of you may know, there's a charater named the Invisible woman!

Well, if i can figure a workaround format for her planet.png file... she will have an almost INVISIBLE planet under her feet as homeworld too. Along with a Rocky one and a flaming hell & a polymorphic sphere -- to symbolize each planets of the system for F4.
:)

So bring 'hem on explanations or techno hints about this error... cuz, i'd be interested to compare notes.

- Zyxpsilon.
Reply #11 Top
If you want an invisible planet just make a PNG texture and leave it transparent, then use it as the planet texture.
Reply #12 Top
Yes, that'd do it. I was thinking more about "semi-transparent" or slightly snugged to hover in space in an odd fashion. Thing is, these space bodies - they spin and when "partial images" get to the dark side of the moon, so to speak, the illusion begins to fade or may seem flawed.
Take the TB5 pseudo-moon in X-Worlds as an example; This is exactly where my creative urge went wacky. I needed the vehicle around Earth at the cost of losing the real moon itself. So be it, i said... after all this race IS the Thunderbirds!

Numerous other tricks i've been tackling with lately. The rings truly confuse me. It seems that the 32x32 pic makes use of only the first row of pixels to spread the net, if you like. What i really wanted, at first, was to put (for example) a stream of orbital meteorites or even, a sort of zig-zagging electrical zap... now try making that with only ONE valid row. Sad, but true.

Lots of testing to do in order to realize the exact effects intended, in fact. In APOCALYPSE, the Aliens jump/travel between dimensions using a "sparky-ball-like-tetrahedron-spinner" gate... THAT alone i'd love to find a way to represent directly (animated or faked on stills) in some orbits or otherwise.

Working on a few other things too.

- Zyxpsilon.

Reply #13 Top
Hey no one knows where Arnor is maybe it's invisible :)