Hunter Killer360

Hunter Killer360

Joined Member # 2542911
1 Posts 26 Replies 103 Reputation
Reply to Ship Names in Game Talk

I name Capitol Ships only, I.E. A frigate would be the 'TAS Glory' but a fighter would just be 'Phalanx 620' .

21 Replies 6,320 Views

There should be a dispersion-field tech that acts like the walls of a citadel; ships entering the field are violently torn from FTL space into realspace, and are vulnerable to minefields of nukes or fleets of patrol-ships. Unpracitcal, but perhaps like a supertech you could research at the end of a long tech line that you can build on starships.

8 Replies 7,728 Views

That's how I get photos for my bigass death-star like battleships, heh.

3 Replies 1,237 Views

Mine is the Galactic Republic, and I never play with the Humans on because my concept is dozens of races joined Humanity. The colors are Orange, with gold and orange spaceships, weapons and engines tech, and minor bonuses in pretty much every area.

10 Replies 7,152 Views

I've had this problem when I minimize and reopen a game sometimes, and I can never get it to play my custom maps without shutting down. No clue how to help, though. Sorry.

17 Replies 13,858 Views

Valid ideas. As for the Pirates in-game now, I don't think we NEED any more than we got. I only had one pirate event in any game ever, and my entire Navy was gone. It wasn't big or nothing, because I'm a peace playa, but still. Damn.

15 Replies 9,876 Views

Yes, finaly I have a good idea! XD And since I know Stardock is listening, this might actualy get added to an expansion or GalCiv III. If it does, I will dance my Victory Dance V2.4 twice.

8 Replies 8,921 Views

A thunk just hit me, ladies gentlemen and gelatenous blobs. If you can form fleets, why not hire a commanding officer? He could impart serious bonuses in certain areas, like a colony fleet gets a range boost or a battle fleet recieves + attack and defense. Second idea: a flagship could be chosen for this officer, and it it's taken out the officer dies and the bonuses turn into penalties for the ships. Second idea: Civilization Flagship. Not like the survey ship, I'm talkin

8 Replies 8,921 Views

I think there should be an Alignment Question: When your troops are on the eve of total victory over a civilization, you are asked: [InsertRaceHere] soldiers are spreading across our newly conquered territories, plundering all that can be found. What are your orders for this? - Stop the looting and return the cash and property to their owners. We are an army, not a rabble. [- A shitload of cash] - Stop the looting but keep whatever has already been taken. Their owners

16 Replies 3,951 Views

Personaly I think that worrying about if a Drengin assault force is equipped with the right gravity is a little pointless. They're going to steamroll your forces and invade your worlds all the same. XD

51 Replies 93,069 Views

Actualy I was thinking of modding the game so that the races wouldn't be instantly owned by one cube that would assimilate about a fourth of any fleet or all planets in it's way, like in Star Trek. Say, run away in a squeaky voice, Yor.

3 Replies 2,223 Views

If one civ occupied Altaria or the capitol planet of whatever race isn't there any more, but had to invest millions of troops into a vietnam-like war, that would be entertaining to see. [Unless it's me )]

8 Replies 6,778 Views

Probably 1000 HP, although their speed would be like 3. Their Defenses would be ungodly, as well. Probably take several fleets of battleships to make a slight dent. Just thinking about it sends me into panic-mode. XX [Dread Lords on steroids]

3 Replies 2,223 Views

"You have to put ships in ORBIT to defend a world?!?!" -Drengins Conquer Earth Due To Lack Of TA Defenses "I need to add MODULES to a starbase to get an effect?!" -Having Just Read The Manual "What's this little 'Spending Bracket?'"- How The TA Went Into Debt Up To It's Nads

7 Replies 2,126 Views

Ah, my designs aren't a fifth as good as all yours, but what the hell. The Terran Alliance does bast in times of peace, and I usualy don't heavily arm even my warships. The Amberclad Heavy Cruiser is a noticable exception. http://img270.imageshack.us/img270/1424/ambercladheavycruisercl3.png The ship-of-the-line, mass-produced, is the Venator Frigate. http://img260.imageshack.us/img260/9026/venatorfrigatepi9.th.png For massed orbital defense

764 Replies 1,031,784 Views

Usualy the techs are kinda self-explanitory, and if you learn the color-codes you can figure out an application[i.e: Yellow is makey-nice with the ugly aliens, Red is firing or exploding something to explode something else.] And as CraigHB said, I just pay attention to the ETC in weeks, as that's all that's really important.

6 Replies 2,473 Views

Well fuck you too, sir. XD I am most amused by the fact that several million points have been jabbed in his ass and he's not made one single reply post to anyone. Not as tough as the posture suggests, hm. As for the AI, I suck at Normal level so I think it's good enough how it is, much less growing with each patch as Stardock does. Woot team. Although make the AIs build shit sometimes, please, on their worlds. XD

87 Replies 86,358 Views

Yes, the last two posters are quite right; this should also apply to rushes wherein I go for the higher worlds around Sol and niglect to sieze Mars until the Altarians swoop in, and then overwhelm Earth with influence. While they're my allies! You should be able to demand that ships leave your territory and vise versa [like in the Civ series] for your own craft, and whatnot.

13 Replies 11,317 Views

I agree with you completely, man. That is overwhelmingly annoying. Except where I am allied with everyone but the Drengin, who I then kick ass upon, and they surrender to the Yor or something, and I get my Alliance Victory. Kind of a nice 'fuck you' to this cheating not-cheating.

5 Replies 4,406 Views