LordKillerClown

LordKillerClown

Joined Member # 2445122
18 Posts 37 Replies 221 Reputation
Reply to Fear of a Ban in Off-Topic

Man im just like that too in real life... know exactly how you feel, tho i can control it as soon as i have a few drinks i seem to alienate everybody i know.. lost more than a few friends that way and although i probably should stop drinking its an insideous thing, i dont feel comfortable around people (unless i drink)much like you've described (minus the drinking thing)... dont worry about it too much buddy... keep ya head up~!

13 Replies 20,848 Views

Got a "ok" rank i guess in the 100's and saw it dropping the last couple of days.. sweet will play a conquest game see if i can get it back to where it was until i have more time... Submit a higher than average score for me 16000 or something and wtf? my score drops a full 20k??!?!?! enough to easily drop me to 150 something... anyone can explain ???

6 Replies 7,036 Views

I no longer get ethical dillemmas or random events in metaverse games... whats happened is this intentional? Is there a detailed list i can look at to see exactly what is a bug and whats intended? I also get the "Custom Race" appearing in my games... which is a bit annoying .

126 Replies 54,766 Views

Im used to the planetary invasions thing now... yeah i hated it too at first but now i kinda like it... makes long drawn out wars with heaps of conquest unsustainable. i would vote against changing it. I LOVE the idea of terrain... so what space is big ect terrain in space (similar to the purple stuff in MOO that halved shields) and im sure if anyone can get an ai to do it stardock can. will give a new element to space combat i feel. i think its more a feature for gal civ 3 imho tho..

14 Replies 5,897 Views

Lol, 2 close games resulting in my defeat on tough AI, well done Brad In 1.11 i was winning tough games 90 percent of the time now its back to trying to beat a non cheating ai again hehe

3 Replies 8,056 Views

I reckon the Korx and the Altarians... The Korx are a hopeless race.. they have no flavour at all in addition to looking stupid.. i mean a race of ultimate mecenaries!?!? seriously. I think the Altarians will go because they hit closest to home with the player without eliminating the Terran's (id be VERY unplesantly surprised to see the Terrans go)

98 Replies 118,540 Views

After a 1 week break playing oblivion (7.5 out of 10 all graphics toned down version of morrowind.) im back into Gal Civ with a vengance, which is testimony as to just what a great game it is (i am VERY fickle with my gaming) Not a major issue but it does i feel take some "flavour" out of the game when playing metaverse (and score counts) because atm i can see absolutely no reason to choose either of the other two alignments. the response "turn the difficulty up" does not apply here b

21 Replies 13,990 Views

Neutral is too good in my own opinion and i find myself going that route the majority of the time... good / evil are choices i MIGHT make depending on the situation... if im small compared to the other civs and have some big good neighbours i will probably go Good but if i get off to a good early start i do enjoy "roleplaying" an evil empire.. can make the early conquest/expansion easier and all the techs the neutrals are grabbing are soon mine anyways when i invade. Personally i feel

49 Replies 23,927 Views

I agree with the OP neutrality research centres are WAY too powerful. dunno about the alternative tho. i think you should recieve a massive diplomatic penalty as neutral, with no bonus with other neutral civs. I think neutral civs should be regarded by other civs as an "easy" acquisition ie easy to subvert to their culture... cultural penalty maybe for having no strong beliefs either way? One day id love to see a post that Marcathonas doesnt defend the game or claim "that its perfect

21 Replies 14,968 Views

Altarians really get my goat , slimy little goody two shoes who are ALWAYS in the top 3 in my games. Ive had my arse handed to me at higher levels by them on too many occasions. Thus i usually mark them for extermination early on. They have no respect for neutrality, however i find that as a good race they can make a formidable and loyal ally. Second to them i would say the Arcanites because in my early days of playing learning the game ect they always managed to get influe

25 Replies 29,465 Views

Sure it makes sense to have an Econ planet but how are you going to pump colony ships out quickly if your first planet is a eco planet? the 5k you start with should be enough to get yourself through the initial colony rush without worrying too much, which is why usually my second/third planet is my primary eco planet... Maybe your right, i was just offering a suggestion anyways good thing about strategy games is that often there are more than one strategy... I will say this

15 Replies 7,369 Views

Yeah man i was getting whipped at first when i played on challanging so i know how it feels The thing that turned the tide for me was definitely getting military out quickly... even if it was just a couple of defenders per planet... The way the AI caculates military strength (1.0x and 1.1) you can easily be top of the military graph in the early game just by turning out a speed 1 att

15 Replies 7,369 Views

You guys fixed everything I felt needed to be fixed in the 1.11 update... excellent work youve made a fantastic game even better!!!!!!!!!!!!! Thanks heaps again!

1 Replies 3,514 Views

erdrick . ffs if only one person had one idea that idea would never get done all i was doing was airing my opinon i wasnt aware that everyone else was equally frustrated at this issue as i was.

16 Replies 8,151 Views

because its really frustrating to have to upgrade 50 plus planets at various stages of development to neutrality research centres. not a major game destroyer. but VERY frustrating and easily fixed. stardock have done an EXCELLENT job thus far i reckon this problem is an easy fix but nessesary for sure.

16 Replies 8,151 Views

I dont care who argues. It may be easy to fix manually yet a simple patch adjustment to neutral races to make them auto update to neutral research bases will definetly add some polish. Any argument is fanboy nonsense.

16 Replies 8,151 Views

how about no? your strategy doesnt work for me. I pursue a different strategy every game i play... i dont want to have to factor in the fact that my bases will not auto upgrade to the best option they have (like they do every other option i research). Non auto upgrade to neutrality research centres is counter intiutive; and no fan boy defense can say otherwise. Fix this and make a better game.

8 Replies 5,376 Views

I understand they are seperate from the normal research route... what im saying is that they should auto upgrade... im just about to research them in a gigantic galaxy and its going to take a while to manually upgrade all my planets. My question is why? why should i have too? the game is so good in so many other factors this is like an annoying bug that will definitely prevent me from going neutral again due to general laziness.

8 Replies 5,376 Views

They should auto upgrade. I dont care that they are special for Neutral civs, everything else does, why should i have to go through all my planets and do it myself? Hoping the next patch will address this... thanks!

8 Replies 5,376 Views

Real life militaries practice against unarmed targets all the time... in fact during world war 2 nazi submarines main targets were unarmed freighters... experiance should definitely earnt for killing freighters.

16 Replies 10,467 Views

I think its a good idea for an expansion or galciv3 or even another 4x game... would add another whole dimension to reasearch ie also should i use said reasearch yet... gives a "top secret" element to your latest techs... Now just something to expand the lackluster espionage in gal civ2 and i'll be happy

16 Replies 20,825 Views