Thanks Kryo. What is the forum address for elemental? [e classic]:)[/e]
gherardo
It's since december 16th that no home page news is posted. Such silence is quite strange. What is happening? Everybody from SD moved to a new web site (galciv3) or there is just nothing to say? Thanks, Gherardo
I use XP and Linux (Ubuntu). I have tried Vista on a dual core 2GB machine and found it nice looking but useless like a playmate on the paper. Right now both companies and users are not moving massively to Vista besides the pre-installed base. They simply find no reason for all the hurdles and cost. Some are switching to Mac some to Linux, most keep XP. I assume that MS will sooner or later try to force a switch (tried it with DirectX 10), but is dangerous as could loo
I did alter the basic terran race changing the name and a few things. It happens that randomly choosing the other races the terran alliance is selected. It then happens that my ships and their ships aren't recognizable and also is a mess on the minimap. Could you better check at least that each race has a unique very different colour on the map or that I can explicitly not use some races? Thanks, Gherardo
Brad, could you post the final list of changes from 1.96 to 2.00? Possibly I missed it. Thanks, Gherardo
Marvin, what you say has completely reasonable in a real world.
I fully support n° 10 Make wormholes permanent, and not 1-time-use! That would be AWESOME! It would be even better if also freighters could use them and have them reported on the minimap as I travel them.
KzintiPatriarch, thanks a lot, I'll try. Can't understand why very different colours are not a default [e digicons]:annoyed:[/e]
I tried to change colours but as said, the very different colors are not that much and I have to accomodate many more races.
I agree that is the way I do now, and also I have to adjust it turn by turn. So it's doable as you say but no fun.
Thanks a lot for V2. Clearly a bonus for us. For V2: 1) race colors on the map are too close to distinguish and there are not too many clarly differente colors: what about adding a second color mapping like in flags? 2) more advanced governors like those we had even in galciv for OS/2 3) other ideas like those Planets/mines/starbases trading and minimap on diplomatic screen --></sp
Thanks Alfonse :-)
It's pleasant reading. Reccomanded. Can anyone post the link to the older story? Thanks
I think there is a "next OS" problem around in general and for Stardock too. XP is well entrenched for both professionals and gamers. The former are less than the later but pay for their games. XP end of life will be declared sooner than later. Vista is a flop besides preinstalled and MS will have to take care of it quickly. In the meantime users like me have both XP and Linux on different machines and corporations are moving slices of users to Linux where poss
Yes, generally speaking the diplomacy interface should be made again to better help the deals, not to mention that some deals (like ship for ship) are excluded by the AI programming because players were able to circumvent the AI...
That's a workaround but I doubt is feasigle in big maps. I'm lazy.
What OS(s) will be supported in both the Fantasy and GC3?
What you wrote is meaningfull and as usual you are also providing free additional stuff for us (GC2 V2). Just one question: I still have 7 tokens. I'll be interested in the future fantasy game and then GCIII. I guess you'll release both through impulse where tokens are not counted. Will you be so kind, as many times in the past, to handle my purchase with tokens? Obviously I'll want to be in the beta, but just don't ask me to have Vista. I also support
Thanks BoogieBac
Yes please, let us know what could be in the list...
Starstriker1, I didn't download the exe but belive you. My compliments for not only providing ideas but also try to make them real. Also looks like you went through it to look at all possible implementation problems. Hope Stardock will take-over your ideas and, possibly with help from you and the forum, converge to a 3rd gen battle system. I'd take as a model curren naval ships battles. BTW, you can't say "I really liked the GalCiv2 dichotomy between beam, kinetic, and missile weapons."
Thanks Sole Soul, very detailed. I wasn't aware at all. One further question: if I select the planet quality that is about 8%, what happens to the decimal improvement? I mean a 10 planet would go to 10.8 with an 8% increase... but I never saw 11 but always 10 (rounded down). Is that 8% recalculated each time I increase the planet quality using soil enhancements and so on? Did anybody get a planet 30? What happens to a neutral race if develops the orbital terraformer since has a
[quote]Note that YOU get some bonus as well on higher difficulties, as well as a better chance at bonus tiles on the homeworld.[/quote] What bonuses?
And then what is the highest level for Twilight 1.96 where the AI doesn't cheat? I don't like cheating, neither when is the AI doing it. It's a fight between me and Brad's AI but I agree with Herodias.
Have posted this also elsewhere... 1) I'd like to add one additional level before alliance called Partnership. It would be sharing of astronomical data like stars, planets, and so on. Basically would mean that I see what my partner ships see. Could be stopped with 1 year notice or war obviously. 2) Usually I do spend some time adjusting % of expenditures for technologies to reach my targets. I'd like to have the technology slider adjustable not in % but in turns left before