players then don't spends large quantities of time mamaging those routes. Paul.
Solitair
cular large battle with the Drengin fleet your scientists analyse the battle and think they see a weakness. They suggest research into a new wepon type (or tactic). Paul.
techs (instead of pre-requisites), if they have any. This way it's clear to a player that if they research tech X fist, tech Y will be easier to research. Paul.
new colonies should not be allowed as it also encourages the colony rush. A more balanced expansion is definitely what I would like to see. Paul.
e especially important if multiple identical trade routes reduced the value of each trade, as you don't want the human player to have to waste time calculating values. Just choose. Paul.
population and you may want different size ships for different tasks. Paul.
Looking good. The resolution scalability will definitely be a bonus, especially as the windows then allow more information. Does this mean we can play the game without it needing to be full screen? Paul.
nvade or colonise. Paul.
the fun factor. Paul.
o change the starbase spacing. Beta testing will tell. Paul.
bonus' don't reach stupid levels where a race gets +825% bonus to production on a planet. Paul.
reality! Paul.
romanagement above the current level. Paul.
planets. It's how trade works in reality and also manages to minimise micromanagement. Paul.
This allows for a system where a player can actually compete and dominate through focussing on trade. Paul.
f micromanagement. Not an easy task, but one that would be very worthwhile. Paul.
gies or to possibly build race specific buildings on non-colonisable tiles. This would elave all planets useful to all races but allow certain races gain additional development space from the right sorts of planet tile. Paul.
I'd agree that any addition of orbital bombing would have to be done in a way to stop super fleets of planet bombers. So many games are ruined by the huge fleet bomb planet and move on end game. Paul.
id, minefield, etc...). The constructor would then be used up building that module, minefield or whatever. Would be a simple solution to the issue. Paul.
tructor) you can add all the upgrades you desire. Simple solution that allows for a moons potential to be used without extra micromanagement. Paul.
tax credit (modified by morale). I do like your suggestions on population control and limits. paul.
where I read the thread from Paul.
sive game. Paul.