|
I Wish Borders Were More Meaningful
|
18 |
Galactic Civilizations II |
|
|
The Game Starts with Fun, and Ends With Work
|
26 |
Galactic Civilizations II |
|
|
Why Am I Always in Last Place?
|
0 |
Galactic Civilizations II |
|
|
Planets with Rings get a Research Bonus?
|
7 |
Research |
|
|
What Does Population Effect?
|
6 |
Galactic Civilizations II |
|
|
Do Overlapping Starbase Effects Stack?
|
2 |
Galactic Civilizations II |
|
|
Ship Designs Are Stripped When Upgrading!
|
6 |
Galactic Civilizations II |
|
|
How do I Stop a War?
|
8 |
Galactic Civilizations II |
|
|
Please Explain Influence and Borders
|
0 |
Galactic Civilizations II |
|
|
I Wish the MiniMap Followed the Main Map.
|
2 |
Galactic Civilizations II |
|
|
Is There Any Way to Predict Anomoly Results?
|
3 |
Galactic Civilizations II |
|
|
A Case for Access to the Tech Tree While in the Trade Window
|
0 |
Trade |
|
|
A Case for a Persistant Mini Map on ALL Screens.
|
0 |
Galactic Civilizations II |
|
|
A Case for Better Galaxy Navigation
|
0 |
Galactic Civilizations II |
|
|
Save/Purge/Delete User Ship Designs
|
0 |
Galactic Civilizations II |
|
|
We Need a Flight Director/Computer
|
5 |
Galactic Civilizations II |
|
|
Why Does Approval Rating REALLY Matter?
|
13 |
Galactic Civilizations II |
|
|
Why Build Small Ships?
|
20 |
Galactic Civilizations II |
|
|
What the heck is "Starship Bonus?"
|
8 |
Galactic Civilizations II |
|
|
Why Does my Trade Suck?
|
15 |
Trade |
|
|
Is the Effect of Mining Bases Universal?
|
2 |
Galactic Civilizations II |
|
|
What Bonuses are Global?
|
0 |
Galactic Civilizations II |
|