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Dev Journal #1 - Elemental: Reforged
Frogboy
18 Replies
Jul 31
Recently Active Posts
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The Gameplay of Elemental
Frogboy
53 Replies
Feb 20, 2010
The Elemental Box
Frogboy
69 Replies
Feb 19, 2010
Sid Meier’s 10 rules for game design
Frogboy
25 Replies
Feb 19, 2010
Mmmm. Vectors
Frogboy
20 Replies
Feb 19, 2010
Creatures of Elemental: Hordes of the Fallen
Frogboy
84 Replies
Feb 18, 2010
Full Medallion list
Frogboy
17 Replies
Feb 18, 2010
Elemental: The Tragedy of Procipinee
Frogboy
46 Replies
Feb 14, 2010
Incredibuild is incredible
Frogboy
31 Replies
Feb 12, 2010
Ugly children
Frogboy
72 Replies
Feb 5, 2010
Elemental: Internal debates made external
Frogboy
565 Replies
Feb 2, 2010
The Spells beta is coming
Frogboy
35 Replies
Feb 1, 2010
Elemental: Pen & Paper – Game 1
Frogboy
30 Replies
Feb 1, 2010
Some thoughts on succession
Frogboy
104 Replies
Jan 31, 2010
Understanding The Fallen, Elemental, and Middle Earth
Frogboy
40 Replies
Jan 27, 2010
The importance of optimization
Frogboy
32 Replies
Jan 25, 2010
Tiny coincidences
Frogboy
26 Replies
Jan 21, 2010
“The Dumbest Smart Person”
Frogboy
64 Replies
Jan 19, 2010
Elemental Multiplayer Revealed
Frogboy
59 Replies
Jan 15, 2010
Treaties in Elemental
CariElf
9 Replies
Jan 13, 2010
We don’t like the research mechanism
Frogboy
96 Replies
Jan 9, 2010
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Every 4X game we’ve made going all the way back to the beginning we try different ways of researching new technologies. Galactic Civilizations I and II both originally had very different research systems. The one in Elemental we have in the beta ...
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