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Can't activate or register the game? See here first!
kryo
399 Replies
Dec 30, 2015
Show off your ship designs 2013
qrtxian
16 Replies
Feb 2, 2014
Galactic Civilizations: The case for no multiplayer
Frogboy
616 Replies
Oct 28, 2013
Brad's "Did you know you could do this" thread
Frogboy
182 Replies
Jun 2, 2011
GETTING HELP for GalCiv II / Dark Avatar
Frogboy
151 Replies
Feb 10, 2011
Galactopedia. Now Twilight of the Arnor compatible.
Netriak
81 Replies
May 30, 2010
How To Report Crashes and Bugs / troubleshooting tips
CariElf
0 Replies
Aug 17, 2006
Recently Active Posts
Post Title
Author
Replies
Last Reply Info
Ground Combat Question
CommanderGizmo
11 Replies
Apr 21, 2008
How do you name your ships and planets?
CityMan
6 Replies
Apr 21, 2008
Iconian buildings + tech tree
FluxxTheGreat
5 Replies
Apr 21, 2008
Can't see planets...
GALACTUSPRIME
2 Replies
Apr 21, 2008
How do I get the research to develop inhospitable planets?
sirmorte2
3 Replies
Apr 21, 2008
BUG: Fleet with Warp Bubble uses too many movement points when attacking in Instant Battle mode
Ravachec
0 Replies
Apr 21, 2008
help an experienced loser (lol!)
Mark Cartwright222
8 Replies
Apr 21, 2008
A non-internet player asks...
GazGroarke
5 Replies
Apr 21, 2008
Map Editor Question
CommanderGizmo
0 Replies
Apr 21, 2008
Few questions about TA before i buy it.
erjee
7 Replies
Apr 21, 2008
Secondary Monitor Available Resolutions
Ravachec
1 Replies
Apr 21, 2008
Missing DLL?
JediMastr
0 Replies
Apr 21, 2008
Planetary Attributes
RisingLegend
1 Replies
Apr 21, 2008
Custom Maps, player controlled Custom races, and Custom Opponents
Strategist
1 Replies
Apr 21, 2008
Spying Question: Stealing Techs
CaptainChaos7
6 Replies
Apr 21, 2008
Will the Mind Control Center be fixed to do what it's suppose to?
Ravachec
16 Replies
Apr 21, 2008
Drengin Tech Tree - Particle Beam I
di55ec7ion
1 Replies
Apr 21, 2008
+25% dmg in influence module
Loupdinour
3 Replies
Apr 21, 2008
can gold edition go past 1.5?
garrett rastok
15 Replies
Apr 21, 2008
lets vote
Freeman43
34 Replies
Apr 21, 2008
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