Hello all, thanks for taking the time for some newb questions:
1) Can you decomission a colony ship in the orbit of a planet to get the population from the colony ship added to the planet? I keep meaning to check to see if it happens and keep forgetting.
2)Do the movement modifiers from the various military starbase modules stack if the ship is in range (I assume it's the blue circle) of more than 1 starbase with the same modules?
2a) When does the above movement modifier affect a ship? Immediately, or if the ship begins/ends its turn in the bases AOE?
3) Is there a penalty for creating more than 1 trade route to the same planet? I noticed that the routes weren't the same in terms of value, but the freighter I used to create the duplicate route was 3x faster than the first.
3a) Will breaking a trade route have an effect of the relationship of the tradee?
4) Is tourism based solely on population, or do any improvements increase tourism income?
5) In the last game I played, I had a planet dedicated to manufacturing. I was producing solely the default constructors for 90% of the game, then made a design change to a faster custom constructor that was about 3x more expensive to build. While building the default constructors, I maxed the planets military production at 95. I changed the build order to the more expensive constructor and the planets military production dropped to 65 (though I didn't notice it for a couple of weeks), causing the build time to be increased to something like 12 weeks from the previous 2, which made the new design something like 18 times more expensive to build! (I could have built 6 of the slower designs in the same timeframe). I made no changes to the domestic order sliders, and didn't change the planets production until AFTER I saw it had dropped. I had to increase military spending quite a bit to get it back to 95, putting a crimp on the research I was doing on the other planets. Any idea why this happened? My net approval changed about -4% during those couple of weeks, don't know about planetary approval, but it usually hovered at +/- 65%. Population was capped at 22. It APPEARS that the only change I made to this planet was the build order, but I could be wrong. Any ideas?
Thanks!