From reply #29 of the Notes from a 1 million point game thread (which is a very good thread to read for those interested in high score games), Mag gives the following details from his 1 million point ToA game.
Society - 141K
Tech - 204K
Econ - 382K
Military - 435K
Total Score - 1,064,000
These values are displayed in the summary screen at the end of the game and these four components of score also deserve significant discussion. However the point is that on can achieve a tech score that is a greater contribution to the total score that the score from population (i.e. Society) and half that of the score contribution that one receives from your income (i.e. Econ). The point being that your tech score *can* be significant.
The other much more difficult point this brings up is a comparison of the sum of the 4 components of score versus your total score and how one can use that to determine how effective one is in taking advantage of the "front end loaded" aspect of score.
If you take a look at Mag's totals 141+204+382+435=1162. Note that the sum of Mag's four components of score is very close to his total score. You might expect that total score is merely the sum of the four components of score but it most definitely is not. In fact I'm pretty sure that the way your total score is determined is that each turn each of the accumulated values of the four components of score are divided by the turn number and potentially multiplied by some constant and then summed into the accumulating total score. I'm also pretty sure that each component of score is calculated by accumulating the value of each component of score at each turn divided by the turn number and possibly again multiplied by a constant.
This is that part about dividing by the turn number *twice* but since this function is summed over all turn numbers (which acts as multiplying by turn number) this results is an effective division by turn number instead of turn number squared.
The whole point of this would be totally unimportant except for the fact that this provides insight into your game by comparing the sum of the four componets of score and the resultant total score with that of another player.
Basically how this came to be is that in the days of DL v1.0 there was only the single division of score by turn number. However people noticed that you could essentially continue a game forever and the score would continue to increase. Finally when someone submitted a 6 million point 209 *year* game, it was realize that this was a problem and an "additional" divide by turn number was added to the score calculation. And I'm pretty convinced it was added at the final stage where the four components of score are accumulated into the running total score.
A lot of folks have heard all this before with a varying degree of understanding. It is both tough to expalin and tough to understand and so most folks don't really "get it" right off the bat, but give it some time and it usually will begin to sink in.
So anyway back to this sum of components versus total score comparison thing. Note that in the same thread that I referenced above I posted some details in reply #38 from a 924K DL game the details of which follow.
Society = 125,210
Research = 35,574
Economy = 499,481
Military = 937,633
Total Score = 924,500
In this case the sum of components is 125+35+499+938=1596 which is far different from Mag's case. I think there's a combination of two things going on here. The first is that definitely Mag's game was more "front end weighted" than my game. The second is because of lopsidedness of my game versus his. In my case my score is predominately based on an extremely high military component and a pretty significant income component whereas Mag's scores were more balanced. This forces me to conclude that his game was better than mine.
However one caveat emptor is that this also may simply be showing differences between DL and DA/ToA since Livonya's sum of components was similar to Mag's and I think even Livonya would admit that it's doubtful he could match Mag in getting high values of score early in the game. That's not to say Livonya is not a great player, it's just that I've never met anyone that could come close to Mag's game.