And people are reacting - by flaunting, in vast numbers, the ridiculous DRM. Even with their lobbyist-backed laws in place, greedy publishers cannot subvert the will of the people. I can tell you if my instal limit on Spore or any other game runs out, I will not be calling and begging some customer service rep in India for a new key or activation. I will be breaking the DRM and continue as standard.
Game publishers aren't any greedier than any other company. They exist to make a profit. Because the internet is so good at copying things there will always be some form of restrictions on games. This I can live with, it's only an argument about what sort of restrictions now.
My problem with the games industry is that they want to sell their product like bookshops sell books - but then apply post-sale terms and conditions. I cannot recall ever been asked to agree to any conditions to use a game at the time of purchase.
Online purchases appear to give publishers a perfect opportunity to show the EULA, but I don't even think Stardock displays anything. Even given the opportunity to tell customers that they can only play at night time for instance, publishers choose not to do so at the point of sale.
Can you imagine have to read and sign the EULA of a game before being allowed to buy it?