Fleet attack bug?
from
GalCiv2 Forums
I'm playing the ToA campaign for a while and has noticed some problems with the fleets.
My fleet has 2 large hulled Overlords with 225 mass driver and around 20 armor for each, 1 AWACS with 60 armor + 30% fleet armor bonus, 1 Eagle with 40 armor + 25% fleet attack.
I went against a fleet of 2xDread Lords frigates with around 350+ mass driver and 30 shield for each.
During the battle, I noticed that my Overlords only shot 2 times to finish the Dread Lords, which means their frigates are dead at the beginning. However, the Dread Lords continued to shoot at all of my ship until their frigate blow up and killed 1 Overlord and the 2 support ships. I counted that they shot 5 or 6 times.
After that, I reloaded the game and use only 1 Overlord to kill the Dread Lords fleet and it ended up with my Overlord still have 8/62 hp.
So, what is the point of forming fleet when a single ship can shoot all ships of the opposed fleet at a time?
And this is not an coincidence, I have tried this several times with other races as well.
My fleet has 2 large hulled Overlords with 225 mass driver and around 20 armor for each, 1 AWACS with 60 armor + 30% fleet armor bonus, 1 Eagle with 40 armor + 25% fleet attack.
I went against a fleet of 2xDread Lords frigates with around 350+ mass driver and 30 shield for each.
During the battle, I noticed that my Overlords only shot 2 times to finish the Dread Lords, which means their frigates are dead at the beginning. However, the Dread Lords continued to shoot at all of my ship until their frigate blow up and killed 1 Overlord and the 2 support ships. I counted that they shot 5 or 6 times.
After that, I reloaded the game and use only 1 Overlord to kill the Dread Lords fleet and it ended up with my Overlord still have 8/62 hp.
So, what is the point of forming fleet when a single ship can shoot all ships of the opposed fleet at a time?
And this is not an coincidence, I have tried this several times with other races as well.