There's a defect in one of their buildings I've submitted as a bug. The "Cathedral of Valor" is supposed to give a 2% civ wide bonus to soldiering, and a 33% defense to the planet it is built on. You can build as many as you like, essentially making your soldiers invincible/planets impossible to invade. Unfortunately if you look at the XML, the 33% to defense doesn't exist and as I just confirmed today, NO Civ wide bonuses apply on buildings that are of type "Normal" (IE: They only work if they are on super projects, Trade Goods, etc. Regular buildings cannot provide a civ wide bonus).So, essentially this building does absolutely nothing for the time being.
I would VERY much like to see an official word on this.
Not because I don't believe you, but because I
do.I'm playing a game with a custom race using the Arcean tech tree at this very moment, so I checked.
The 33% planetary bonus doesn't show anywhere other than the description.
As for the 2% civ-wide bonus, I have a soldiering stat of 85%, and if I build three more Cathedrals, it's still... 85%.
So, yay for double-checking things! I've been building these things thinking that it made my soldiers cool, when all it really does is make me poor and take up tiles.
Nothing more than that.
Lovely.

Well, thanks for the heads-up. Hopefully this will get fixed in the next patch.