Okay, here are the broad strokes of my play style. I keep getting smashed. Would like any suggestions.
I play: All options off except Tech Stealing. Common for everything, 0 minor races, very slow or slow tech.
I would turn minor races on, and go for 8 of them. They are excellent trading partners, and you can take them over mid-game and get a really nice planet for it.
Gigantic or Immense galaxy.
Right now I am trying to play the Terrans, ToA. Bonuses: Eco +30, Spd +10, Morale +15, Population +5, Military -10, Research +10, Diplomacy +30, Trade Route +1, Creativity, Logistics +6%
I would drop the population and research bonuses and go for max Morale and +10% each to military and social production.
I usually max my production to 100% and put 60% in military 20% in social and research.
100% production is a good idea, but 60% in military early on is not a good idea, especially on the larger maps. With the large, gigantic, and immense maps the colonization rush is WAY less important than on the smaller maps. A good human player can take out an AI empire twice the size of his own as long as he can maintain a one-front war and has a tech and income lead due to smart early choices. So don't rush the military while hamstringing your internal growth. Instead focus on Social growth early on along with some research. Once you have a solid home planet colonize like mad.
Personally I do 1% military, 99% social, and 0 research, then I "Focus" on research on all planets, occasionally turning research up to 99% to "rush research" a specific tech I need immediately.
I buy a factory and then build research, econ, research, econ, morale, research, Inovation complex.
I used to try to develop planets like this. It doesn't work very well because your factory production is always to slow. Instead I suggest putting factories on all but two of the starting free squares on your home planet. Put morale on one of the remaining squares, and an economic or research on the other.
Future planets should be focused into economy, production, or research. Regardless of the focus plan all of them should start with one or two production and a morale. Economy and production planets should have two or one farms (respectively) as well. If you are trying the 1/99/0 strategy though then only build research on +300% or +700% research locations as your industry planets are the real source of your research.
I colonize Mars unless I can see another planet nearby. I build a starport and 3 (2?) factories on Mars.
I actually don't recommend colonizing mars on big maps. Let the AI take it and then you can flip it right back. Do this with most 4 star planets near larger planets you already have owned for a while... Unless you have nothing better to colonize, then take them.
Also, NEVER build starports first. On all planets factories are built first, however many you plan to have, then morale and farms and research, and anything else you are building. Then at the very end you build your Starport. Why? Because a new planet has low income (because of low population), and just paying maintenance and social production is expensive enough. If you are actually building ships as well you are going to be spending too much which will ultimately slow your expansion. Indeed, you would be better off building nothing at all for quite a while on many new planets, especially non-production planets. For instance, if you set down on a PQ9 planet and immediately start building one industry, one morale, two farms, and four banks what will happen? You will be paying a ton of maintenance on these structures as they get built, far more maintenance and production costs than the planets low population can pay for. Even when you are done building the population will likely not be close to sufficient to pay the maintenance, even with the economic buildings. Instead (in the early game), wait about 30 turns, then start building. Your planet will already be positive when you start building, and will be about even when you finish, but then it will grow rapidly from there.
My colony ships usually take 7 weeks I believe to produce.
With the focus on industry on your home planet this should be down to about 4 weeks, which is going to help your colony rush a whole lot.
I am not as sure how/what to research in what order and would appreciate help.... Last game I tried researching up a mix of research/econ/government.... but had a weak military.
Early on grab a couple speed upgrades and/or miniaturization, whatever it takes to get a 4 speed or maybe even 5 speed colony ship. Get a range increase as well. Then grab econ, social production, and military production. Work communications in there as well to start talking to other species. At this point on really high difficulties you will be getting war threats, so go straight to military techs and production now. Otherwise, grab an industry tech and upgrade your production facilities before doing military stuff.
One question I can think of: Are beam weapons superior to "guns" and missiles? I ask b/c I usually do beams but tried missiles and was surprised how costly they were for minimal (it felt) damage .... ?
Already answered.
I colonize everything I find - using my survery ship to scout and then setting it to automate once I have scouted a lot of the surrounding star systems.
Use your survey ship only to scout anomalies. If you want to scout the area, use your miner... Although you could also commute your miner to a colony ship, pick up a load of people right away, and scout/colonize with it. Some people mine the immediate area first, then do this for the small production benefit.
I usually build a starport then a factory on every planet I find and then alternate buildings (research, econ, morale, research, econ, special building if applicable, otherwise rinse and repeat - unless special bonus tiles - saving one tile for an embassy.)
I thought this was a good, balanced opening strategy, but then I get smeared mid-game.
Feel free to ask me questions. I'd appreciate help with what to research for the first 15 techs or so and how people set up their colonies.....
You have my thoughts on all this already.