Wrong game, but I remember one of the Neverwinter Night 2 devs being shocked when his character was beaten to death by a door. They are set to faction hostile you see, and somehow this one had acquired special abilities.Funny, but not as epic as the assassination of Lord British!
Funny, definitely. However, I must say that the most epic game bug of all time has to be the "Tool Shed of Doom".
For those of you not familiar with the Tool Shed of Doom, it is a legendary structure that was built during the early beta of a space combat-sim MMOG called Jumpgate. One of the cool things about that game was that each faction usually had some sort of super project they were working on, which the players needed to work together to complete. In this case, one of the factions wanted to build a free-floating structure called a Tooling Center near its core station, which would increase local production by 10%.
The players worked for many weeks to build the Tooling Center, and on the night of its completion, a rather large crowd had gathered to celebrate. Imagine their surprise when, after the last shipment of supplies was delivered and the Tooling Center was activated, the massive structure began to move with a speed far surpassing that of the fastest ships in the galaxy! And it didn't just move, it also chased down a random nearby ship, stopping only when that ship had been overtaken and crushed against the massive metal hull. Then another target would be chosen, and the chase began anew...
It turned out that the game's hostile AI code, which was itself born of a dev's surprise weekend coding binge, had somehow gotten linked to the Tool Center's production bonus code. It took several weeks to fix. In the meantime, the afflicted station became both a popular tourist attraction and the bane of cargo haulers everywhere.
I hear it was more fun than watching the docking tubes on Noob Day.