-- in fact, right after i'm done with all of this work on X-Worlds i may even get into ANOTHER new mod that's been creeping up my thoughts since the beginning of my adventure(s) with GC (dating back from well over three years, btw); Compendium of Super-Heroes!
You may say, i really do LOVE planet surfaces and how they impact the whole gaming experience of others rather than just plain me only... i believe any serious
mod MUST provide as much as possible to people - including specific (colorful, big and small, low PQs and gaz giants of 1 tile, etc!) planets and some specially designed fleet of ships.
X-Com is a fantastic context which truly fits GC storyline (even if slightly altered); just the tech-trees i'm working on right now is proving to be incredibly fun to modify - if you should know, there will be stuff like **Autopsies & Interrogations** inserted EVERYWHERE
to slow (more like grinding to an halt it may seem!) down the default paths in some key places and tricky nodes.
More so, the TA multiples should open up a whole scope beyond anything i can possibly imagine -- yet.