Well, I have played a few sandbox games on the newest patch and I haven't had much luck with the luck attribute.
I almost always take luck as a starting ability, it's not quite the one point wonder creativity is but it provides a fair amount of fun in DA.
I have deliberately played the game through the colony rush stage 4 times today, with 60% luck from Universalist, with the 25% starting and 10% mysticism. In the latest game, only one out of 14 planets had a special situation. In the previous game it was 2 for 19.
In DA with only the initial 25% I normally had specials pop up on at least 1 in 5. Is this working like it should or have I just have bad luck? Is there some internal rollover or something? 60% should be producing a fair number of specials, certainly more than 1 in 10 I would think.
Has anybody else run into this issue?