Stardock I just thought about this while playing a game. Ok say we just selected a planet and now we are in its Colony Management menu. Now as an example. I am the Yor right now. Also I have Superior Collective as my factories ok. Now say I traded for the benefits from xeno factories. Now both of them show up in my available projects. After trading for lots of tech it gets a little clutered in colony management with some useless projects as games go on for a long time. Heres my idea to make things a little easier. You could add another section to the already existing three sorting projects menus(newest, old, all) and call it obsolete. Now say I select xeno factory. Now say all I have to do to remove it from just newest click an obsolete button. Now its still in old and all menu, but now its in obsolete too and gone from newest. This should cut down on cluter. Now say for some reason I obsolete the wrong project or say I thought about it after obsoleting xeno factories and dont really want to, so I just want to unobsolete by selecting the project first in the obsolete menu and then clicking a button in the obsolete menu called say unobsolete so it goes back to the newest project menu. We could even add this to shipyard menu ie if you obsoleted the wrong ship. Tell me what you think.