You'll have a tough time getting this through stardock. If I'm not mistaken, they keed saying you can't "Own Space".
Ha, that's what they say in reference to sphere of influence, but let's follow up on their consistency regarding that issue. I can distinctly recall being asked to move my ships away from the altarians' border last game, and this is not an isolated incident. I have also seen 4 different UP proposals concerning territory:
-In an effort to keep civilizations from exploiting the goodwill of other races, we will be voting on whether or not to enforce a tax on starbases residing in sectors not controlled by their empire. This law would last 3 years and hopefully keep our galaxy from becoming overcrowded with the mammoth structures. How much do you feel starbase owners should be taxed when occupying another race's territory?
-As a permanent solution to the problem of starbase overcrowding in foreign sectors, the suggestion of a 'Starbase Tax' will be voted on. For every structure a civilization owns outside their territory, a stiff fine will be enforced monthly.
-In fairness to sector owners, colonized planets that are located in sectors not under their control will have a tax levied on them. This will be a 2 year policy if passed.
-Sometimes even the friendliest of neighbors can quickly outlast their welcome. The same is true with colonized planets. When a colony of one civilization is located in the center of another empire, tempers can quickly flare up at the slightest misstep. For this reason, we've come together to vote on issuing a permanent Star-Faring Tax. Colonies located in a sector not their own will be taxed out of their monthly income.
So much for not owning space.
Besides, this is different. This isn't necessarily "owning" space, in the sense that you have legal rights to to it, it's a warning, saying "if you come to close to me, I'll kick your a$$". It really is no more than a way to threaten other civs (which is why it would strain relations). Also, this wouldn't necessarily apply to one's sphere of influence (though one could do that if they wanted), just areas of particular importance, such as key starbases or manufacturing worlds. One trick i did before was park a troop transport outside every empty world my enemy had, and when they were all in place, BOOM, they lost half of their empire. They never recovered, in fact they surrendered almost immediately. I laughed that time, but I mean, the AI didn't even get ready, let alone do a pre-emptive strike, like I would have done. All they did was "please move your ships from our borders", once. Additionally, it could be used to protect other civs, if you wanted. You could even set it up where they paid you to place protection zones around them.
P.S. Don't hurt me for bagging on you Stardock!!! I love you!!!