IDEA: Give Flavour to all games through random events

I was wondering.. It would be nice to have more random tech-trees. Giving civs advantage over techs "X" and others over techs "Y" (decided at random during game progression). Or maybe have random events give the opportunity to the race that benefits it to research an exclusive tech.

I have also to say that I loved Alpha Centauri's idea of setting "blind research" on/off, where you cannot choose your line of exploring. Off course, since in GalCiv2, some techs are absolutely necessary to the conquer of the universe (Planetary Assault jumps to mind), we'd have to find a way to make it work..

Please comments/suggests at will
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I made a post way back when talking about good/neutral/evil tech trees. Your Altarians could look at genetic engineering as a gateway to help their people. However, if the Drengins saw the same tech, they would say:

Drengin 1:"Hey, lets use this to make super soldiers to wipe out the Alterians!"

Drengin 2:"We should use it to make the Torians tastier too!"

The Arceans would be somewhere inbetween.

I know it's possible to do this with modding, but you would have to graft huge amounts of data into the existing tech tree. (To much of a task for me)