Yes, thanks, then i will switch to dds now, since i have more experience using them
About the Normal maps... I have the plugin, and have generated normal maps to my textures. They just seem not to have any effect at all in the game, so i was wondering if there is something that must be done, when exporting the model to .X to make them work.
Since Lightmaps seem to be used if they are present, i assumed first, the same would be the case with normal maps... Perhaps i was wrong on this...