My most recent campaign game turned sour when dreadlord ships I had attacked and damaged would finish the battle totaly healed of all damage. This of course made winning the mission almost impossible, my only hope being that I could whittle down the HP's of the ships with constant attacks.
What was worse was when I would enter a battle with an already badly damage ship only to have it win the battle and exit once again fully healed of all damage taken.
This bug is not limited to the AI either, as I had instances of my own ships healing or taking no damage after a battle even tho it should be either destroyed or nearly so.
The speed bug from DL that had been corrected also sprang up as I had a few fleets use there last movement point to attack only to have it fully refresh after winning the fight.
These are of course minor bugs compaired to CTD, or the slow down of graphics that has been going. But I do feel they are almost as bad as the Defense bug that should be cleared up in the new patch.
The last thing I have noticed is that after playing DA, and exiting the game my comps system cache does not seem to free up. I have seen it as low as 8,000 after a long game of DA. I don't think this is normal and so far I have not seen any other reports concerning Cache.
Angelon