I recently upgraded my video card from a POS ATI Radeon x350XE, on which GalCiv2 ran fine, to a much more competitive nVidia GeForce 7600GS. Now, the game freezes when I try to launch it!
The first thing I did was install the latest drivers, but that did not help.
I read the sticky mentioning this very problem and changed my color bit depth to 32. I run in 1920x1200 resolution. This didn't fix my problem either.
Maybe one of you techno gurus can find something that I can't. I've posted my error log below:
Debug Message: Version v1.4x last updated on: Mon Oct 23 17:43:56 2006
Debug Message: GalCiv2 is activated.
Debug Message: Checking DX Version.
Debug Message: *********DXDiag info follows.*********
System Info
Time: 1/5/2007, 19:57:55
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Machine Name: DEMESNE
Operating System: Windows XP Home Edition (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Languages: English (Regional Setting: English)
System Manufacturer: GATEWA
System Model: D915GAG_
BIOS: BIOS Date: 07/22/04 17:17:29 Ver: 08.00.10
Processor: Intel(R) Pentium(R) 4 CPU 3.20GHz (2 CPUs)
Physical Memory: 2942MB RAM
Page File: 223MB used, 6659MB available
Windows Dir: C:\WINDOWS
Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: NVIDIA GeForce 7600 GS
Manufacturer: NVIDIA
Chip Type: GeForce 7600 GS
DAC Type: Integrated RAMDAC
Key Device: Enum\PCI\VEN_10DE&DEV_0392&SUBSYS_033C196E&REV_A1
Display Memory: 512.0 MB
Current Display Mode: 1920 x 1200 (32 bit) (60Hz)
Monitor Name: Dell 2407WFP (Digital)
Monitor Max Resolution: 1920,1200
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.9371
Driver Date: 10/22/2006 12:22:00
DirectX Acceleration Enabled: Yes
Sound info
Sound device 1:
Description: SB Audigy 2 Audio [B400]
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1102&DEV_0004&SUBSYS_10021102&REV_04
Manufacturer ID: 1
Product ID: 100
Driver Name: ctaud2k.sys
Provider: Creative
Driver Version: 5.12.0001.1196
Driver Date: 8/11/2006 14:45:38
Type: WDM
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0
Sound device 1:
Description: Realtek HD Audio rear output
Default Sound Playback: No
Default Voice Playback: No
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0880&SUBSYS_08600000&REV_0900
Manufacturer ID: 1
Product ID: 100
Driver Name: RtkHDAud.sys
Provider: Realtek Semiconductor Corp.
Driver Version: 5.10.0000.5319
Driver Date: 11/3/2006 09:32:30
Type: WDM
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0
Debug Message: *********END dxdiag info.*********
Debug Message: Entering WinMain
Debug Message: ******* Starting Game Shell *******
Debug Message: Going Fullscreen
Debug Message: Preparing to change display settings.
Debug Message: Multisample Type chosen in prefs not supported. Disabling multisampling.
Debug Message: Using multilsample setting: D3DMULTISAMPLE_NONE
Debug Message: Could not create the render device using default format. Switching to 16bit
Debug Message: Using multilsample setting: D3DMULTISAMPLE_NONE
Debug Message: Could not create the render device.
Debug Message: InitializeDirect3D Failed.
Debug Message: Now Fullscreen
Debug Message: Shell initialization complete
Debug Message: WM_CLOSE message received.
Debug Message: GameUninitialize start
Any help would be much appreciated. I simply have to have the game working before the expansion comes out

~Darkling