Cool thread
Over the last month, I've been tinkering away at those .xml files for the races - dicking around w/this and that.
At first

, I simply made a customized Yor race to the point of rediculousness (they were ungodly, 500% bonus to Economy for example) just for fun AND to figure out the last couple 'question/thingies' I needed to figure out.
Now, I have the game completely figured out: the customized Yor race I play w/is very strong.. and my opponents have ALL been beefed up. They're simply modified 'normal' races.
What SUCKs is that I changed the original .xml files for the normal races minus a couple that I haven't touched yet... I'm actually curious if anyone knows how to reset those to default? I should have simply saved the customized 'nomal' races with a slightly different name, but I didn't do that... cuz I'm dumb.
Anyway, the game is WAY more fun playing with a beefed up race going up against beefed up races. I'm still experimenting with my opponents as I haven't gotten the balance down just yet, but it's been fun working at it.
I just finished up a small map with planets on occasional and stars on middle-high, 4 minors, 4 majors, research normal - MAAAAAAAAAAAn, what a FUN game that was... did it in two sittings as well.
Tbh, I think the normal Economy rating for the stock races is WAY too slow - I don't have the patience to sit there for a week playing a medium map with 5+ majors and occasional+ planets (yeah, it was fun when I first started playing the game)when I could be playing a much faster paced, more action oriented game.
I think 100% bonus to Economy should be a standard as it really speeds things up.
Anyhoot, I'm rambling now, but you get the picture: I enjoy customized races just as much as you sir.
Chr*s