Wasn't there going to be a slider in DA to increase the number of turns the AI planned ahead? Those with very capable gaming rigs could set the slider insanely far ahead and get a super AI? |
The problem isn't about how far ahead the AI plan, but how effectively it runs it's military in the "now", as M. Frogboy said. You can plan a military campaign for 5 years, but if you screw up on the battlefield, there is little left...
I personnaly think the AI should not declare war immediatly when it decides it's going to war against another player, Frogboy. Would it be possible for it to have 3 "state of mind", like:
- No animosity (like peace time right now)
- Preparation for war (military build up like it does right now when it declares war, but no attack algoritm planned)
- Open War (still military build up, but can freely attack)
It would be even better if the AI could place it's ships before the declaration of war, but I think it's too far ahead in AI writing yet. The transition between "peace" and "animosity" would be the same as it actually uses to declare war. And the transition between "animosity" and "open war" could either be when it reaches an acceptable difference of military rating, or maybe a set # of turn after being in "animosity" mode.