My idea's are that you split the populance but you would have to lessen the amount that a troop transports hold because of unfair advantage.
Also I think that there should be a new addition to the tech tree, consciption for evil civs. and risistance for good civs. Here's the layout:
Conscription:
Basic Conscription- Converts 5% of the population to military before invasion
Advanced Conscription- Converts 10% of the population to military before invasion
Milita- Converts 20% of the population to military before invasion, -5% morale
National Service- Converts 25% of the population to military before invasion, 10% adantage, -15% morale
Socialist Army (only open to socialist)-Converts 40% of the population to military before invasion, 15% advantage, + 5% morale. Super-project: Civilian Command Center(+ 15% morale, Converts another 10% of the population to military before invasion)
Resistance: (units that go underground give influance and eseponage bounuses to the civ. that employes them. Are unearthed at a counter-attack)
Minor Resistance- 5% resistance population bonuses
Advanced Resistance- 10% resistance population bonuses
Auxiliary Units- 15% resistance population bonuses
Underground Terror- 25% resistance population bonuses
Grullia Warfare- 40% resistance population bonuses, -5% morale, 5% advantage. Super project: Underground networking (10% population bonuses, 5% advantage).
What do you think?