First off, I know I need to post the de-bug info, but I can't do that at the moment as I am at work.
In the mean time, I wanted to see if anyone else had had this problem.
My game becomes totaly corrupted and will crash at the end of a turn if while signing a peace treaty I take certain enemy planets as part of the treaty process.
In my last two games I was able to bully enemy empires to give me planets . But doing so corrupts my game and will cause it to crash every time I end a turn.
The last time it happens I was lucky to have an auto save to go back to (though I lost hours and hours of game play progress), and in my new game I save at the end of every turn so that I can go back if I corrupt the game.
My theory is that if I take a planet that has trade routes or if another empire is targeting that planet for a new trade route then it will crash. Though I don't know if this is the only problem. Some planets I can take safely, but others alwasy cause the game to go corrupt.
Right now I have a save right before the peace treaty, and I have been testing it to find the exact problem, but it takes a long time to load these games as it is a gigantic map at the end of the game.
I will post the de-bug info as soon as I can. But in the meant time I was just wondering if anyone else has encounter this problem?
thanks.