The stock models in the GalCiv2 models folder seem to all use atlas projection. But sometimes a cylindrical mapping style might work better for a particular object (or at least make life easier for the artist). Can the GalCiv2 engine handle other mapping types (planar, cylindrical, etc.)?
Also, it seems that many models don't feature normal maps (or else I simply can't find them). For instance, the s0_Defender.x file has only a color and a light map which accompany it. Do only the larger class craft have normal maps?