OK, I'm new to this game, (been playing for a couple of months now), and I started the campaign, and finished it in a few hours... Albeit incredibly brief and short lived, I found the campaign very entertaining. However, I was still irked when I saw it end so fast. It just seemed rushed and thrown together on a whim. the same story line could easily accomodate double the amount of missions that is currently does. furthermore, maybe there could be added an element of choice in the missions and the course of the campaign, such as, the ability to choose from a few possible mission objectives. Just expand it a bit! I think the campaign, as in most 3-person strategy games, should fully accomodate the player to all facets of the game play, and CGII is no exception.
I love this game, but we can all agree, there is still room for improvement.
what does everyone think?