| We like the changes. The majority of users seem to like the changes. You don't. I'm sorry for that. Perhaps the next update you'll like better. |
I had argued against *some* of the changes prior to release. It did seem that the most significant changes came right at the end (v1.3b2) with very little time before release. In reality, my main objection were changes that I felt would make it impossible to achieve high pop. Certainly I had operated throughout the bulk of my games at the 79% taxes with 100% approval level, I'm sure that everyone who could did as well.
I have no issue with making high taxes more difficult to achieve, after all, we're all playing the same game with the same rules. I do however regret that the possibility of achieving high pop was apparently sacrificed in order to make the changes that made high taxes more difficult.
There indeed was a poll on this issue, and though you could argue that the poll questions could have been worded differently to address one change or another a little more specifically, what other game company do you know that would have bothered with it at all? In that vein, what other game company do you know that bothers trying to improve a released game for free? None that I know of.
I don’t remember the exact wording. but my response to the poll was “overall like v1.3 but liked some things in v1.2 better”. In any case all this is moot. The game is the game, most players have moved on, the metaverse has moved on. It’s fine to argue for or against something you feel strongly about, but at some point all the arguments have been made and heard and either accepted or rejected. I think that this point has been reached and passed. This topic is close to becoming another carrier or planetary bombardment thread.