Actually, modern predictions state that the U.S. could fight and successfully defend a large-scale invasion from space with conventional nuclear ICBMs; no matter the source. |
Sure, assuming they didn't hit all our missiles first. And, before you balk, we could probably have made a pretty big dent in the Soviet arsenal with a first strike. Of course, nukes won't really help you if they a) have shields that beat nukes or

have point defense that can shoot down missiles. We have at least a working theory of how to do "b" right now. And they don't have to defeat every nuke, just force us to use too many nukes in the lower atmosphere over the US... there's not much point in repelling an invasion if you makes your country uninhabitable!
Smaller ships, like troop transports, stand an infinitely better chance at survival to touchdown, and planetary batteries are nominally useless against ground forces. |
Smaller ships?!?!?! I'm not sure I follow your reasoning. A standard troop transport in the game is a "CARGO" hull, the second-to-largest size available. One "TROOPS" module carries 500 "legions," which drops your planet's population by 500 milion, if I am not mistaken. A ship attacking from space has all its defences up and running, and has the option to go away if the planet gets too hot, a transport has to keep coming in. Depending on how the atmospheric entry is accomplished, the transport may be blinded for a brief period, and/ or have limited maneuver.
Anyway, who has a better chance of survival, an unshielded troop transport, or an armored, shielded, defended warship? UPSHOT: you have to take out the defenses before landing troops anyway, so I just can't agree with your points.
Guided missiles intended to shoot down warships would be not only big but numerous, [...] Expensive, likely, but faster, with lower mass, and hitting power to spare. |
Your summary is a good start, here's a better one:
DEFENSE:
Advantages: lots of room to put weapons and sensors, mobile (or successfully hidden) weapons are probably harder to detect on a planetary surface, homeground advantage in terms of precise astrogation and understanding of local solar "weather."
Disadvantages: everything you fire from the ground has to get up through a deep gravity well (thus giving the enemy time to react), everything you keep in space is probably much easier to target than stuff on the ground, the targets you are defending are too large to hide.
OFFENSE:
Advantages: You have the HIGH GROUND and MANEUVER! The defender is fixed in one area of space... you can stand off and dodge his long-range fire, take potshots at his targets, and engage point-defenses as he uses them to shoot down your missiles, or send in much smaller ships (fighters) that can take the fight much closer to the enemy. You also have a darn good view of the battle, especially for fine-tuning your aim! Even if those targets are hard to hit for the first few days, after a while even the most incompetent crew will figure out that it will be in the exact same place a day from now.
Disadvantages: if the enemy gets lucky, you don't have anywhere to run, and you are limited by resources... once you run out of fuel, ammunition, food, etc., you have to break off. Of course, you CAN come back...
Edit: And that's not even considering the planet's rotation. You'd likely want to be geo-synchronous to your target(s), but that too, would take time. Time is not on your side in any attacking action. And nevermind accquiring a firing solution, you also have damage control to take into account. |
Sorry, I just don't buy it. I've had enough physics to know that this is a complex problem, but one that we could solve NOW, given the proper information (which would be available on any planet your freighters had ever visited). Not only can we accomplish the feats noted in the original post, we can hit tiny celestial bodies millions of miles away with minimal course correction. Here we are talking about punching UTM coordinates into a computer and shooting bearings off the planet and a few key local astronomical features.
Of course, you could still just grab an asteroid and drop it on the best-defended continent, and then slowly pick off the remaining industrial targets while the defenders wring the salt water out of their socks!