These are just two small ideas I have extracted from a longer archive of ideas, the rest of which I realize will never be able to be implemented.
1. For military bases:
- Upgrades could be made much more interesting by adding new types of modules which yield bonuses to attack and/or defense ROLLS, e.g. instead of adding 5 points to beam attack power, there could be a module which adds a +2 to the beam ROLL (thus if a ship had an attack value of 12, it would normally roll a number between 1 and 12, but with Quarz Light Refinement II, it would roll a number between 3 and 12). This enhancement would never allow for damage to exceed a ship's maximum value, but it would increase its minimum value.
- There could be upgrades which leech or damage an enemy ship's defense rating when these come within radius (much like there is a module which leeches an enemy's speed rating).
2. Shipyard
- PLEASE let us be able to sort ship parts by various categories, at least by the category "size". (One should be able to choose between name, size, cost, and value (e.g. damage, speed, defense, etc.).)
- PLEASE let us be able to list ship designs by various categories, at least by the category "hull size". Currently, ships are listed alphabetically, which (when one has a large number of designs) is most bewildering at times.
- Whichever factor is chosen in the above-mentioned suggestion of ship listings in the shipyard should be used in the mini-list on the f2 screen when one clicks the "build ship" bar.