So a smart strategy then would be to have a couple (or maybe one) large ship that has the highest attack value but also very high defenses, supported by a lot of smaller ships with no defenses and high (but not as high as big ship) attack values. Is that correct? |
It really all depends on your goals, and more importantly the make up of the enemy fleet. If you happen to have a tech lead sufficient to build a fleet of ships and have almost all of them survive (I find it easy to suffer zero losses up to masochistic level), you'd be pretty daft to pursue that suggested strategy since you *will* lose several of those completely undefended ships.
Let's say you're up against a bunch of heavily armed but lightly defended huge ships...it's quite likely (if techs are reasonably evenly matched) that you'll do more damage for less cost if you use smaller well armed ships with no defence. Your fleet's "defence" is then the fact you've got way more ships and most of the enemies high attack is being wasted each turn (50 attack can only destroy a 12 hp ship once!)
Reverse it, though, and heavily defended, lightly armed large opponents and your many small ship strategy is going to be in big trouble as you won't be able to overcome their defences. This time, you'll have to go for larger hulls which can fit more offensive power.
If the enemy has a mix of hull sizes and ships, your best counter is also likely to be a mix.
As you can see, there's no "best" strategy and hard and fast rules. It's all a balancing act.
Personally I don't bother mixing ship types much beyond tailoring the form of defence and attack according to the opponent, but that's because I usually have a strong tech lead.