Greetings,
Some time ago, I released a cargo hull with an animated spinning section on it. It was brought to my attention that when you add jewlery pieces to it, GC2 will not scale down the ship when it is not in planetary orbit. All other hulls are rescaled properly, but once an animation is incorperated, it is not rescaled, thus making it possible to have galaxy-sized ships.
Will this problem be resolved? I know that there are no animated hulls currently in the game, and the engine doesnt really support them in the first place, so I suppose that this will not be resolved at all. I thought I'd bring this to the attention of the developers anyway.
-Stick