Hi there,
I started playing this wonderful game a week ago. My friend, who had bought it, told me to try this game. I do not have a copy yet, but plan on buying one as soon as I go near the game retail store.
Alright. I am an hardcore player of Star Wars Rebellion. This old, basic game was so fine in my mind that no game since had come even close to "replace" it. Now, there is GalCiv 2. Thank you, devs !
Ok, to the main topic. There is only two things I miss from Star Wars Rebellion in GalCiv2.
First : heroes. You know, special characters that can spy, sabotage installations (and ships orbiting a planet), make diplomacy (add influcence), boost reseach progression, abduct other heroes, modify the characteristics of space fleet and ground troops... I know that adding this to the game could be really hard, depending on the design (AI, balance, code) but hey, it is just an idea ! Just imagine the strategy bonus this game could get ! (I know, the strategy factor is already HUGE in GalCiv2

)
Second : multiplayer. Again refering to Rebellion, I think that this old game has a wonderful multiplayer concept. Maybe that could be investigated. Just one human opponent, all others are AI. Disable turn-base, make it speed-configurable. Example : the speed is set to "1 day". So, you decide to move a "Constructor". He could become dark gray indicating it is unusable and take 7 days to complete its move (make 1 day = 1 real life minute), then return usable. Oh, you got a lot to do, reduce the speed in order to have time to do it all (1 day becomes 2, 3, 4 minutes). Constructing, searching, etc... are already in weeks so... It is hard to describe, but Rebellion players will understand what I mean (I hope hehhe). Just thought I could mention it.
Like I said, I am just throwing ideas for an expansion. This game is incredible and has soooo much potential. Good work devs !