If anyone would like to add their top five items to be adding in a sequel I would be very interested to hear them as I'm sure would the developers. I know there was a recent poll about this but I didnt see anything expressed in there that I actually would like to see in this game. Maybe the options werent very flexible?.
Anyway heres the top five items I would like to see in the sequel in order of importance:
1. Solar orbiting planets, realistic solar systems, varying stars eg binaries etc, black holes, supernovae and other space singularities. At the moment its barely noticable that this game is set in space, it could be set anywhere.
2. Minefields (like Stars!). I just love creating minefields and then watching enemy ships trying to get through them. Im a defnesive player at heart and there isnt much interesting defensive play present at the moment.
3. Different types of ship combat eg fighter carriers, torpedoes, stealth ships, interdictors that mess with engines (like Star Wars), tractor beams, ship boarding effects and capture etc - Space Empires 4 is excellant on this kind of thing.
4. Fuel effects and fuel carriers (Stars! again did this brilliantly)
5. Supply line effects that can be cut by the enemy. This is such an important aspect in any kind of strategy wargame that I cant beleive its missing from so many space wargames.
Its possible the above would change the game and introduce more micromanagement but at the moment the game needs a bit more soul I think.