I was curious about how the new combat system would impact play. I converted my first survey vessel into a weaponized cargo hull, with four Laser-II, and sent it to take down the Drengin defenses preparatory to invasion. That Beam-4 cargo hull took out:
- Economy starbase (unarmed)
- Military starbase (no upgrades, it was built last turn)
- Colonizer
- Two unarmed scouts
- Nine unarmed defenders
About halfway through the defenders, I fleeted it with an upgraded tiny scout (three Laser-III by then) and the two of them finished off the rest of the defenders.
For all that combat, neither vessel earned any experience points, nor level gains. At the end, they both had experience:0 and level:0.
Also, I wondered if the Drengin were broke, or had no weapon tech, so I checked, and they had Laser-III (which I bought from them!) and about 4,000bc. No shortage.
If you wish to check out the game, here is a QuickSave during the battle. Unzip it to your "My Games\GalCiv2\Dread Lords Campaign" folder.