In version 1.0X I recall planets rarely defected. After the upgrade to version 1.1 planets defected a lot more often, to the point where it was actually a viable strategy to build lots of influence starbases. I even got comical warning messages about building them from enemy empires sometimes. Now it seems in version 1.11 planets almost never defect - I'm currently playing a gigantic map and I have had about 30 of other empires' planets with the in danger of defection symbol showing by them for over 2 years, but none of them have ever defected. Only one planet has defected the entire game, and that was from one enemy to another near the beginning of the game.
Was planet defection nerfed again in version 1.11 or something? or am I just really unlucky? If the former, I like it better the way it was in version 1.1 because it actually added something to the game.
Or is there like a configuration file option with a defection probability in it that I can tweak myself?