Don't get me wrong I LOVE this game but after 1.1 I expected some things to get better.
Here the small list of things I expirienced so far in ONE game !!! (huge galaxy) :
1. In combat (fleet battle view) ships often show some "strange" HP statistics like 26/20 when starting the battle (somehow related to prev. leveling).
2. Couple of times war "ended by iteslf" - I attack the enemy whom I has been fighting for last 100 weeks and it "warns" me that atacking it I will start a war
3. Bought "wanders" seems does not effect you and can't be sold later. Also I have feeling that they continue to effect the side I bought them from.
4. Still no tooltip with ship name (that gone in betas) when you have clicked "goto" on the ship built event.
5. Still sometimes after loading a game the nothing produced for 1 turn if bought.
6. Couple of times after loading a game after the battle I lost (AI attacked me) I could not move my ships aty all (got the damn "out of range" messag.
7. Crashed once , this one sent to Stardock directly.
8. Still I don't know why but the ships defending the planet perform way WORSE in the battle then in space (yes, even if in both cases attacked).
9. Still not resolved the issues with wrong tech order - the beam weapon before last is by all parameters worse then the one befor, also TriStronium armor I and TriStronium armor II have EXECTLY same specs.
10. Either limit on starbases was raised or it's a bug - I was able to build 5 starbases around my planet + AI built 3 or 4 near too.
11. Ordering technologies "by cost" sometimes produce weried things like tech. with 5 weeks to complete is above tech that 4 days to complete. Anyway, I do not understend the difference between "by cost" and "by time to complete" besides this bezare cases seems same to me.
12. Also it's either bug or I completely do not understend combat mechanics, how in combat my ship with 8 beems can cause only 2 damage to enemy ship each turn when enemy ship completely has no shields ?
13. Most of the GNN "news" when some new technology researched does not list all the things this technology givews you.
14. Sometimes ships get some strange "bonuses" when no my or allied military starbase "in sight".
15. "Continue" button in main menu does not work (disabled) if you exited the game and reentered it again.
16. Zooming out in huge galaxy on minimap using +/- buttons there if influence areas shown - leaves "artifacts" - colored areas from prev. zoom level.
And the last thing, it's less then bug , more then request but in shilp builder (I set the option not to remove functional components on upgrade) you can't really tell which component which - we need tooltip there (on top "installed components" bar) when component selected there, otherwise I srill in most cases have to remove them all.
There was a few other issues but can't recall right now.
Again, great game, but I think StarDoc should "stabilize" it more before moving to 1.2 or multiplayer "endeavors".