Often, when I load a saved game it will be missing letter's/numbers while playing the game. Example, GNN news reports a fighter built it will look something like so... (Underscore to represent the blank portion I see)
F_ght_r Gnat Bu_lt on Altar_a
It is always consistant missing the same letters/numbers through out. Which makes the spending slider's a pain to use. If it isn't showing 5 that day, anything that is 50-59% will look like _0-_9%.
Anyhow, here is the debug... (And yes, Video drivers updated yesterday)
Debug Message: Version v1.1 BETA 4A last updated on: Tue Apr 18 13:16:01 2006
Debug Message: Could not find a TGN Serial No.
Debug Message: *********DXDiag info follows.*********
System Info
Time: 4/22/2006, 22:38:52
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Machine Name: CRANE
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_gdr.050301-1519)
Languages: English (Regional Setting: English)
System Manufacturer: MSI
System Model: MS-6712
BIOS: Version 07.00T
Processor: AMD Sempron(tm) 2500+, MMX, 3DNow, ~1.8GHz
Physical Memory: 1536MB RAM
Page File: 545MB used, 4937MB available
Windows Dir: C:\WINDOWS
Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: ALL-IN-WONDER 9600 SERIES
Manufacturer: ATI Technologies Inc.
Chip Type: ATI RADEON 9600 Series AGP (0x4152)
DAC Type: Internal DAC(400MHz)
Key Device: Enum\PCI\VEN_1002&DEV_4152&SUBSYS_47721002&REV_00
Display Memory: 128.0 MB
Current Display Mode: 1024 x 768 (32 bit) (85Hz)
Monitor Name: Plug and Play Monitor
Monitor Max Resolution: 1600,1200
Driver Name: ati2dvag.dll
Driver Version: 6.14.0010.6606
Driver Date: 3/21/2006 20:56:42
DirectX Acceleration Enabled: Yes
Sound info
Sound device 1:
Description: Realtek AC97 Audio
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_1106&DEV_3059&SUBSYS_71201462&REV_50
Manufacturer ID: 1
Product ID: 100
Driver Name: ALCXWDM.SYS
Provider: Realtek Semiconductor Corp.
Driver Version: 5.10.0000.5990
Driver Date: 12/16/2005 14:50:30
Type: WDM
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0
Debug Message: *********END dxdiag info.*********
Debug Message: Entering WinMain
Debug Message: ******* Starting Game Shell *******
Debug Message: Going Fullscreen
Debug Message: Preparing to change display settings.
Debug Message: Using multilsample setting: D3DMULTISAMPLE_2_SAMPLES
Debug Message: Game Resolution: 1280 x 1024
Debug Message: Running fullscreen.
Debug Message: HAL (hw vp): ALL-IN-WONDER 9600 SERIES
Debug Message: D3DPRESENT_INTERVAL_DEFAULT
Debug Message: Refresh rate: 85
Debug Message: Bit Depth: 32 bit.
Debug Message: *********Checking D3DDevice Caps***********************
Debug Message: A full-color cursor is supported in hardware at high resolution modes.
Debug Message: RGB in format 6:6:6, Masks reported as ff0000:ff00:ff
Debug Message: Now Fullscreen
Debug Message: Shell initialization complete
Debug Message: ***** Initializing Game *****
Debug Message: Timer Frequency is 0 369e99
Debug Message: Initializing sound card.
Debug Message: initailizing bink
Debug Message: No string tables in C:\Documents and Settings\Panda\My Documents\My Games\GalCiv2\Mods/*.str
Debug Message: No files found matching mask C:\Documents and Settings\Panda\My Documents\My Games\GalCiv2\Mods\Gfx\*.png
Debug Message: No files found matching mask C:\Documents and Settings\Panda\My Documents\My Games\GalCiv2\Mods\Gfx\Race\*.png
Debug Message: No files found matching mask C:\Documents and Settings\Panda\My Documents\My Games\GalCiv2\Mods\sfx\*.wav
Debug Message: No files found matching mask C:\Documents and Settings\Panda\My Documents\My Games\GalCiv2\Mods\Music\*.mp3
Debug Message: No files found matching mask C:\Documents and Settings\Panda\My Documents\My Games\GalCiv2\Mods\Event Music\*.mp3
Debug Message: Create setup screens.
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: Set mouse.
Debug Message: Set update timer.
Debug Message: Clear data definitions.
Debug Message: No files found matching mask C:\Documents and Settings\Panda\My Documents\My Games\GalCiv2\Mods\Data\Techs\*.xml
Debug Message: No files found matching mask C:\Documents and Settings\Panda\My Documents\My Games\GalCiv2\Mods\Data\ShipComponents\*.xml
Debug Message: No files found matching mask C:\Documents and Settings\Panda\My Documents\My Games\GalCiv2\Mods\Data\ShipDefs\*.xml
Debug Message: No files found matching mask C:\Documents and Settings\Panda\My Documents\My Games\GalCiv2\Mods\Data\PlanetImprovements\*.xml
Debug Message: No files found matching mask C:\Documents and Settings\Panda\My Documents\My Games\GalCiv2\Mods\Data\TerrainColorSchemes\*.xml
Debug Message: No files found matching mask C:\Documents and Settings\Panda\My Documents\My Games\GalCiv2\Mods\Data\PlanetDescriptions\*.xml
*DEBUG ERROR: ***Unable to find required tech ImpossibleTech for PirateShip. ***
Debug Message: Found existing ship type with class name: Ranger
*DEBUG ERROR: ***Unable to find required tech ImpossibleTech for Starbase. ***
Debug Message: No files found matching mask C:\Documents and Settings\Panda\My Documents\My Games\GalCiv2\ships\*.shipclass
Debug Message: No files found matching mask C:\Documents and Settings\Panda\My Documents\My Games\GalCiv2\Mods\Data\Anomalies\*.xml
Debug Message: No files found matching mask C:\Documents and Settings\Panda\My Documents\My Games\GalCiv2\Mods\Data\Events\*.xml
Debug Message: No files found matching mask C:\Documents and Settings\Panda\My Documents\My Games\GalCiv2\Mods\Data\UPIssues\*.xml
Debug Message: No files found matching mask C:\Documents and Settings\Panda\My Documents\My Games\GalCiv2\Mods\Data\Invasion\*.xml
Debug Message: No files found matching mask C:\Documents and Settings\Panda\My Documents\My Games\GalCiv2\Mods\Data\PoliticalParties\*.xml
Debug Message: No files found matching mask C:\Documents and Settings\Panda\My Documents\My Games\GalCiv2\Mods\Data\StarTypes\*.xml
Debug Message: No files found matching mask C:\Documents and Settings\Panda\My Documents\My Games\GalCiv2\Mods\Data\StarbaseModules\*.xml
Debug Message: Reading Star Names
Debug Message: Reading Star Names... Done
Debug Message: No files found matching mask C:\Documents and Settings\Panda\My Documents\My Games\GalCiv2\Logos\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Panda\My Documents\My Games\GalCiv2\Metaverse\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Panda\My Documents\My Games\GalCiv2\Mods\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Panda\My Documents\My Games\GalCiv2\Portraits\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Panda\My Documents\My Games\GalCiv2\ships\*.sav
Debug Message: No files found matching mask C:\Documents and Settings\Panda\My Documents\My Games\GalCiv2\temp\*.sav
Debug Message: Killing threads.
Debug Message: Kiling civs.
Debug Message: Killing ships.
Debug Message: Killing rallypoints.
Debug Message: Killing misc objects.
Debug Message: Killing stars.
Debug Message: Killing anomalies.
Debug Message: Killing space resources.
Debug Message: Killing colonies and planets.
Debug Message: killing scenario.
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: Loading Custom Map
Debug Message: Loading Data Defs
Debug Message: Clear data definitions.
Debug Message: Loading TechDefs
Debug Message: Max num techs: 248
Debug Message: Loading ImprovementDB
Debug Message: Loading Component Defs
Debug Message: Loading ShipTypes
Debug Message: Loading ShipConfigs
Debug Message: Loading AnomalyTypes
Debug Message: Loading RandomEvents
Debug Message: Loading UPIssues
Debug Message: Loading ResourceTypes
Debug Message: Loading InvasionTactics
Debug Message: Loading SBmodules
Debug Message: Loading PoliticalParties
Debug Message: Loading Planet Types
Debug Message: Loading Star Types
Debug Message: Loading Game
Debug Message: Loading Galaxy
Debug Message: Loading FOW Map
Debug Message: Loading ZOC Map
Debug Message: Loading Planets
Debug Message: Loading Stars
Debug Message: Loading Anomalies
Debug Message: Loading Resources
Debug Message: Loading Civs
Debug Message: Loading Colonies
Debug Message: Loading RallyPoints
Debug Message: Loading Ships
Debug Message: Loading Fleets
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Loading ENDGALAXYDATA
Debug Message: Updating ZOC.
Debug Message: UIBeginGame called with g_ulLocalPlayerID = 10
Debug Message: UIBeginGameHelper: New Metaverse Game Started
Debug Message: StackedShipsWnd: Cannot find OBJID Stacked_Logistics_Value
Debug Message: StackedShipsWnd: Cannot find OBJID stacked_Fleet_More_Button
Debug Message: DomesticWnd: Cannot find OBJID Domestic_Government_Tab
Debug Message: DomesticWnd: Cannot find OBJID Domestic_Governor_Tab
Debug Message: DomesticWnd: Cannot find OBJID Domestic_Stats_Tab
Debug Message: DomesticWnd: Cannot find OBJID Domestic_Graphs_Tab
Debug Message: EconomicWnd: Cannot find OBJID Template_Button_Back
Debug Message: A* Path too long to calculate (254.070862). Aborting
Debug Message: Destroying ship Drath Defender M2-1 580. Orbiting: 1
Debug Message: Was Orbiting: Martin I
Debug Message: Destroying ship Scout Ship M0-1 620. Orbiting: 1
Debug Message: Was Orbiting: Jessuins IV
Debug Message: Destroying ship Scottlingas Constructor M0-1 590. Orbiting: 0
Debug Message: Updating ZOC.
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: DomesticTradeWnd: Cannot find OBJID DTrade_TradeMiniMap_Title
Debug Message: DomesticTradeWnd: Cannot find OBJID DTrade_Button_Back
Debug Message: A* Path too long to calculate (257.328583). Aborting
Debug Message: Destroying ship Terran Defender M0-1 575. Orbiting: 1
Debug Message: Was Orbiting: Selkis III
Debug Message: Destroying ship Altarian Colony Ship M2-1 579. Orbiting: 1
Debug Message: Was Orbiting: Rhea I
Debug Message: Destroying ship Drath Defender M2-1 515. Orbiting: 1
Debug Message: Was Orbiting: Dratha
Debug Message: Destroying ship Thalan Defender M2-1 611. Orbiting: 1
Debug Message: Was Orbiting: Frigg I
Debug Message: Destroying ship Drengin Colony Ship M0-1 383. Orbiting: 0
Debug Message: Destroying ship Torian Constructor M2-1 553. Orbiting: 0
Debug Message: Destroying ship Korx Colony Ship M0-1 507. Orbiting: 0
Debug Message: Destroying ship Korx Colony Ship M0-1 520. Orbiting: 0
Debug Message: Updating ZOC.
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Drengin Empire (1): Researching: Planetary Invasion
Debug Message: Destroying ship Altarian Colony Ship M2-1 587. Orbiting: 1
Debug Message: Was Orbiting: Arcturus IV
Debug Message: Destroying ship Thalan Defender M0-12 379. Orbiting: 1
Debug Message: Was Orbiting: Frigg V
Debug Message: Destroying ship Scout Ship M0-1 997. Orbiting: 1
Debug Message: Was Orbiting: Carinoids II
Debug Message: Destroying ship Torian Constructor M2-1 612. Orbiting: 0
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: AI: Torian Confederation blackmailed Carinoids for $ 3!
Debug Message: Drath Legion (7): Researching: Duranthium III
Debug Message: Updating ZOC.
Debug Message: AStarPathToTile: A* Path too long to calculate (257.328583). Aborting
Debug Message: A* Path too long to calculate (257.328583). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (257.328583). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (257.328583). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (257.328583). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (257.328583). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (257.328583). Aborting
Debug Message: A* Path too long to calculate (257.328583). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (257.328583). Aborting
Debug Message: A* Path too long to calculate (257.328583). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (257.328583). Aborting
Debug Message: A* Path too long to calculate (257.328583). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (257.328583). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (257.328583). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (257.328583). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (257.328583). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (257.328583). Aborting
Debug Message: A* Path too long to calculate (257.328583). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (257.328583). Aborting
Debug Message: A* Path too long to calculate (257.328583). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (257.328583). Aborting
Debug Message: A* Path too long to calculate (257.328583). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (257.328583). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (257.328583). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (257.328583). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (257.328583). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (257.328583). Aborting
Debug Message: A* Path too long to calculate (257.328583). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (257.328583). Aborting
Debug Message: A* Path too long to calculate (257.328583). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (256.329865). Aborting
Debug Message: A* Path too long to calculate (256.329865). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (256.329865). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (256.329865). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (256.329865). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (256.329865). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (256.329865). Aborting
Debug Message: A* Path too long to calculate (256.329865). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (256.329865). Aborting
Debug Message: A* Path too long to calculate (256.329865). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (256.329865). Aborting
Debug Message: A* Path too long to calculate (256.329865). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (256.329865). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (256.329865). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (256.329865). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (256.329865). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (256.329865). Aborting
Debug Message: A* Path too long to calculate (256.329865). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (256.329865). Aborting
Debug Message: A* Path too long to calculate (256.329865). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (256.329865). Aborting
Debug Message: A* Path too long to calculate (256.329865). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (256.329865). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (256.329865). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (256.329865). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (256.329865). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (256.329865). Aborting
Debug Message: A* Path too long to calculate (256.329865). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (256.329865). Aborting
Debug Message: A* Path too long to calculate (256.329865). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (256.329865). Aborting
Debug Message: A* Path too long to calculate (256.329865). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (256.329865). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (256.329865). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (256.329865). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (256.329865). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (256.329865). Aborting
Debug Message: A* Path too long to calculate (256.329865). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (256.329865). Aborting
Debug Message: A* Path too long to calculate (256.329865). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (256.329865). Aborting
Debug Message: A* Path too long to calculate (256.329865). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (256.329865). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (256.329865). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (256.329865). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (256.329865). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (256.329865). Aborting
Debug Message: A* Path too long to calculate (256.329865). Aborting
Debug Message: AStarPathToTile: A* Path too long to calculate (256.329865). Aborting
Debug Message: A* Path too long to calculate (256.329865). Aborting
Debug Message: Destroying ship Altarian Colony Ship M2-1 595. Orbiting: 1
Debug Message: Was Orbiting: Altaria
Debug Message: Destroying ship Scout Ship M0-1 1022. Orbiting: 1
Debug Message: Was Orbiting: Jessuins IV
Debug Message: Destroying ship Yor Colony Ship M0-1 321. Orbiting: 0
Debug Message: Destroying ship Drath Constructor M0-1 577. Orbiting: 0
Debug Message: Updating ZOC.
Debug Message: Random Event: Begin
Debug Message: Random Event: End
Debug Message: Destroying ship UPS Construct S3R3-5 1013. Orbiting: 0
Debug Message: ForeignRelationsWnd: Cannot find OBJID Foreign_Relations_Destabilize_Slider
Debug Message: ForeignRelationsWnd: Cannot find OBJID Foreign_Relations_Destabilize_Scale
Debug Message: ForeignRelationsWnd: Cannot find OBJID Foreign_Relations_Destabilize_Title
Debug Message: ForeignRelationsWnd: Cannot find OBJID Foreign_Relations_Destabilize_Value
Debug Message: ForeignReportWnd: Cannot find OBJID Foreign_Report_Race_Button_11
Debug Message: ForeignReportWnd: Cannot find OBJID Foreign_Report_Race_Image_11
*DEBUG ERROR: ***ForeignTreatiesWnd: Unknown edit field Foreign_Treaties_Lines_Window type: DrawingWindow ***
Debug Message: Updating ZOC.
Debug Message: AStarPathToTile: A* Path too long to calculate (183.133835). Aborting
Debug Message: Destroying ship Thalan Defender M2-5 1030. Orbiting: 1
Debug Message: Was Orbiting: Thala
Debug Message: Destroying ship Altarian Colony Ship M2-1 502. Orbiting: 0
Debug Message: Updating ZOC.
Debug Message: Random Event: Begin