On the minimap, galactic resources fall under the category of "anomalies". Does lowering the frequency of anomaly appearance in the pregame screen lower the frequency of resources as well? I tried this, but it didn't seem to.
The reason I want there to be fewer resources is that I find all my games ending when I start buying enemy resource starbases, at which point I go from "powerful" to "unstoppable".
Basically I start out playing as either a custom race, or the yor, with maxxed out bonuses to econ, morale, and sensors (for finding resources.. I used to go for luck and creativity, till I found out what creativity actually does).
I get diplomatic translators and that one achievement that is named in such a way that it makes you think it improves influence, but the description of which leads one to believe that it improves diplomacy skill.
I tech whore- err I mean tech trade, thus netting a massive fortune.
As soon as someone declares war on me, I tech trade to make sure I have the most current weapon techs, then shift my economy into making warships. Usually after I swat a few of my opponent's ships (by which time I will have created many, MANY of my own ships), I can ask for a surrender- and even get some free stuff from them in the process.
At this point its pretty much over. the resources which I HAVENT yet claimed, I simply buy.
The game ends in an influence victory, even if I don't make a single embassy. GG.
All my games seem to end this way. <_<.