I've been playing the beta and stumbled across the bug that allows you to buy resource starbases at very low cost. It was getting towards the end of the game and I had tons of money with nothing to do so I started buying up influence starbases. With the 1 I had and 3 more I bought, I immediately started taking over planets. 2-3 per turn and even capitals. Now I'm a person who likes equality in my games and try to set them up so that no one race has an unfair advantage at startup. With common planets and common star systems, everyone usually gets enough decent planets colonized that they have a fighting chance. But the resources can't be changed and getting lucky enough to get some close to you can make or break a game, especially if you play a non-conquest game (and starbases can't flip like planets). Should their impact be toned down?